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View Full Version : Floating Text: How to make sure devs hear us!


Squeak-
03-16-2009, 06:22 AM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.

Surfacex
03-16-2009, 06:25 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

Squeak-
03-16-2009, 06:25 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

In UO you could party and speak without anyone hearing you ;) Also, they had a /whisper command which, when used, only people within a tile of you could see your text.

Elteryne
03-16-2009, 06:26 AM
You can still /msg ;)
I can still use Public too because this is never getting put in. If it is, it'll be entirely optional and off by default, so most people won't have it on anyways. I'll sure as hell not have mine visible, along with having everyone else's turned off too.

Surfacex
03-16-2009, 06:27 AM
So I have to message each member of my party individually?

File A for Apologizing to the retards for bringing them down by associating them with you.

Squeak-
03-16-2009, 06:28 AM
So I have to message each member of my party individually?

No. I'm not against the current system if it's exclusively for Party and Clan tabs. Just no racial, public, or global chat.

MKrip
03-16-2009, 07:17 AM
I use vent for the most part. As far as talking with strangers, the current mode is fine.

Boniuss
03-16-2009, 07:22 AM
4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Yeah I suppose a powerhouse developer with 10++ million subscribers in their MMO and only released AAA games since 1995 couldn't think of a better system.

Get real.

Froed
03-16-2009, 07:36 AM
Let there be a /say command for floating text. Nothing forces you to use it, and it would make communication ten times easier.

I would also lean towards completely removing the race/alliance chat, because they're essentially trade channels right now and really only make the world feel smaller. I'd love to see the world become more localized, towns and cities separated except for messengers and travelers between.

Ozkar67
03-16-2009, 07:40 AM
Wow sooooo dumb to want this, this is a pvp game and you dont want a huge fucking bubble giving away your position. I do agree they need a better chat system.

Froed
03-16-2009, 07:51 AM
Wow sooooo dumb to want this, this is a pvp game and you dont want a huge fucking bubble giving away your position. I do agree they need a better chat system.

Honestly, I think this should be an addition that only removes the most far reaching current forms of communication (race/racial alliance) or ignored (monster). If you don't want the bubble, talk in public (which has a limited distance, right?), join a group/clan or message a person.

The more I think about this, the more I feel it is an important step in the right direction. If you're still worried, I think it'd be reasonable to make them only show up in a realistic hearing area around you (listening skill, hah!).

I also like the /whisper idea, that'd be fun.

Matenrou
03-16-2009, 08:33 AM
Wow you all are so stupid, why would you type in public when sneaking up on someone? The current problem is that NOBODY is looking in the public channel so you cant speak for shit without having to /tell or /msg

Dakeus
03-16-2009, 08:36 AM
/signed. rly :ohno:

Exarchice
03-16-2009, 08:43 AM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.

i can sum up why this would be a bad idea for this game in 1 word...

SPAM


lets say your doing pvp to attack a city, you are the leader and you have x gold and a clanstone on you, well all of a sudden every single member of the opposing guild sends you a tell at 1 time, this now covers your entire screen leaving you almost dead for sure.

Froed
03-16-2009, 08:44 AM
Wow you all are so stupid, why would you type in public when sneaking up on someone? The current problem is that NOBODY is looking in the public channel so you cant speak for shit without having to /tell or /msg

Public doesn't give away your position.

Exarchice
03-16-2009, 08:44 AM
i misunderstood what he was saying i guess, i thought he meant a seperate chat screen for private tells. ya the whole chat above your head thing is retarded... in any game...

Matenrou
03-16-2009, 08:48 AM
Public doesn't give away your position.

Well that might be because there is no floating text atm.

Atheki
03-16-2009, 09:02 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.
Yep, File R for Retard....but not for the OP, it´s for YOU!

Ever heard of Party/Group and Guild Chat?
And you don´t realise, that if you talk in Party/Group and Guild only group- or guildmembers are able to see what you write, do you?
It´s the same with bubbles as it is now. :bang:

So much for talking shit Surfacex.
Get your facts straight if you want to discredit someone.

And btw, don´t you use teamspeak/vebtrillo/etc...?

Tavalisk
03-16-2009, 09:04 AM
Let there be a /say command for floating text. Nothing forces you to use it, and it would make communication ten times easier.

I would also lean towards completely removing the race/alliance chat, because they're essentially trade channels right now and really only make the world feel smaller. I'd love to see the world become more localized, towns and cities separated except for messengers and travelers between.

Nicely put.

Beliathon
03-16-2009, 09:30 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

lmao :D

Oh look you invented a problem!

Here, let me solve that for you:
Allied race only can see your text.

-or-
use vent

-or-
realize if you're close enough for them to see the bubble, then they already see you.

-or-
just stfu

File F for Fail.

gloryhound
03-16-2009, 10:12 AM
I love how the general reaction to this is "It gives away your position.". Like this is some unfixable problem, unfixable by party chat, clan chat, whispers, etc. Like its gonna ruin your gameplay because now when you type to someone while being sneaky they aren't likely to notice that. But now that there are floating chat bubbles, they can see you! Oh shiii-

Seriously, it makes it easier to communicate, and you fucking SUCK at sneaking if your talking in public chat as it is while sneaking. Its not a carebear idea, its just a fucking good one.

ShadowbaneVet99
03-16-2009, 10:17 AM
LET'S HAVE BIG FLOATING TEXT BUBBLES LIKE WOW.

freaking carebears need to just quit already.

naga_ownage
03-16-2009, 10:21 AM
good idea, the game really needs it. The current chat system, and any chat system that uses a chat box takes away from the game. A system like this would make the game feel so much better. Its bs being able to talk across all of agon. Oh course I think public and /tell chat should be left as is, because of PvP situations.

Signus
03-16-2009, 10:25 AM
Not going to happen.

The Dark Zealot
03-16-2009, 10:28 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

wait, so if im in the bushes hiding from the enemy, and I shout," dont move enemies nearby." the enemies WOULDN'T hear me?

gloryhound
03-16-2009, 10:43 AM
Not going to happen.

Can't see why, communication as it is now sucks until you get used to it. Those chat bubbles personalize the game more and make it a more enjoyable experience, while not having it there makes it really awkward for new players and only a little awkward for older players. I'd rather have chat bubbles then some IRC.

Dandune
03-16-2009, 11:01 AM
I wish there was one week without numerous suggestions how to change the game. :rolleyes:

Flaxx
03-16-2009, 11:07 AM
Why do you want to tie up the devs with this when they have so much more on their plate?
You know what the score is atm.

edaw22
03-16-2009, 11:14 AM
Let there be a /say command for floating text. Nothing forces you to use it, and it would make communication ten times easier.

I would also lean towards completely removing the race/alliance chat, because they're essentially trade channels right now and really only make the world feel smaller. I'd love to see the world become more localized, towns and cities separated except for messengers and travelers between.

This is exactly what they need to do, well done finally someone is talking sense

sodade21
03-16-2009, 11:26 AM
LET'S HAVE BIG FLOATING TEXT BUBBLES LIKE WOW.

freaking carebears need to just quit already.

why not having bubbles only for /say ? bubles for what you actually want to be seen by who is near you ..like your enemy friend...or a completely stranger..

And can seperate other chats in one single tab with diferent colors like in WoW with prat addon.. you chose the color for the guild/friend/public chat... and even at WoW they didnt had Racial or alliance chat... only local area chat...carebear game or not...WoW did succeed and an mmo with the lack of communication isnt really good...
and all u hardcore pricks gankers..better go back to UO and stfu :lmao:
u know it is not only about hardcore or carebearish....but about what is work the best..:idea:

Lictor
03-16-2009, 11:45 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

lmao :D

Oh look you invented a problem!

Here, let me solve that for you:
Allied race only can see your text.

-or-
use vent

-or-
realize if you're close enough for them to see the bubble, then they already see you.

-or-
just stfu

File F for Fail.

I wouldn't have replied better to his post, Beliathon! ;)

kdchan
03-16-2009, 11:51 AM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.


Floating text is usefull, expecially in town, they can implement it as option and toggle on or off for people who like or dislike it.

Grozer
03-16-2009, 12:04 PM
May I just say, all of the reasons why the floating text shouldn't be put in are flawed because they don't take into consideration a very simple fact, which is the following:
The floating text would be EXCLUSIVELY for the /say command (the "Public" chat). So, you would see text above the heads of yourself and of the people in your close proximity ONLY.
I sincerely think that this would offer a much more immersive experience. Right now, the game feels as if you're playing a flash game on your browser while chatting with a friend on AIM, i.e. two totally different activities. What the text bubbles would do, they would improve communications and let everybody enjoy company more.
Please note that it's also not unusual to be standing right next to someone at the bank and sending them a /msg only to get an answer hours later because he didn't see the tab. Also, many newbies are confused by the current chat system and the chat bubbles would make everything so much better.

To address one of the concerns about pvp: who speaks in public while pvping anyway? And if you do, it's only to smack talk after killing/being killed, correct?

If anyone can come up with a good reason NOT to have chat bubbles, I'd really like to hear it, because, for now, no one has been able to do that.

</wall of text>

gtanner
03-16-2009, 12:22 PM
May I just say, all of the reasons why the floating text shouldn't be put in are flawed because they don't take into consideration a very simple fact, which is the following:
The floating text would be EXCLUSIVELY for the /say command (the "Public" chat). So, you would see text above the heads of yourself and of the people in your close proximity ONLY.
I sincerely think that this would offer a much more immersive experience. Right now, the game feels as if you're playing a flash game on your browser while chatting with a friend on AIM, i.e. two totally different activities. What the text bubbles would do, they would improve communications and let everybody enjoy company more.
Please note that it's also not unusual to be standing right next to someone at the bank and sending them a /msg only to get an answer hours later because he didn't see the tab. Also, many newbies are confused by the current chat system and the chat bubbles would make everything so much better.

To address one of the concerns about pvp: who speaks in public while pvping anyway? And if you do, it's only to smack talk after killing/being killed, correct?

If anyone can come up with a good reason NOT to have chat bubbles, I'd really like to hear it, because, for now, no one has been able to do that.

</wall of text>

I agree with this guy, people's areguments against this are just plain aweful is usually stems down to "omg caerbar pvp blah blah" it would not effect anything just make it easier for people to see when someone might be talking to them.

Would help the social aspect of the game for sure.

Silenous
03-16-2009, 12:30 PM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

I agree. The reason that there are so many chat windows is so you can talk to anyone you want without having bubbles on you!

Darkwood
03-16-2009, 12:33 PM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

If well implemented it won't be a problem. For example if you type in party chat, only people from your party would see floating text.

Sinistrus
03-16-2009, 12:53 PM
I think a better idea would be to have a small indicator over your head, only visible for people near you, to tell people that you are talking and to look at their chat.

nosmas
03-16-2009, 01:01 PM
Current chat mechanism is not good.

Many a times I was so busy killing off the guys I didnt realise the had sent me chat whipser needing help in the wilderness or wanting to group or requesting some genuine help.

Felt so bad as I had missed their messages and was busy killing them

davric
03-16-2009, 01:08 PM
a simple /say chat is more effective
fuck speech bubbles

Yog'Ktar
03-16-2009, 01:13 PM
All you who like the game as is, gtfo this thread.

Roleplaying is destroyed without an OPTIONAL /say floating chat command! This also needs /ignore [user_name].

Yog'Ktar
03-16-2009, 01:22 PM
Also, bump.

Atheki
03-16-2009, 01:50 PM
a simple /say chat is more effective
fuck speech bubbles
We already have it and as you see, some of the players don´t think that a simple say (Public as it is called ingame ;)) is effective enough.

Squeak-
03-16-2009, 07:19 PM
I hope the devs see this thread. Everyone, make sure you tell them in /gm_help.

Nudalus
03-16-2009, 07:22 PM
I can see the floating COMBAT text.

But as for the banking part... no because there are no safe zones. If there are tons of people in an area a guild will get to gether and slaughter the merchants one person loots it all and they win.

timco35
03-16-2009, 07:28 PM
Good idea. Once again just make it an option. People who don't like it, don't use it. Those that like it can. Bitching about just have an option you yourself wouldn't use is stupid unless your complaint is that you would like to see AV spend their resources elsewhere. That's reasonable. But in this case I think there is more gain for many players for a rather small change in design.

NA server first though. :D

Squeak-
03-16-2009, 07:58 PM
I sincerely feel that replacing the current chat system will be a big step toward recreating the UO feel.

Stof
03-16-2009, 08:36 PM
I say this is a much needed improvement. Current chat system is broken and useless, the only part of it which works ok is the Race Alliance tab and the private 1-1 tabs. Currently, farming around a monster camp with other players doesn't feel like an MMO at all, it feels like you are all alone ingame with mindless bots around and an IRC window opened to chat with the world.


Here's how to fix it :
- Completly remove the Race channel.
- Add a single tab including all the text (yes, this includes Global and Monster text).
- Keep the current tabs as options cause they are efficient filters when you need to focus on a specific topic
- Color code the text to make it easier to tell a Public from a Alliance chat etc...
- Add in a visible visual indicator above the players (and monsters) around you when they talk in public cause when someone tells something in hearing rage (yes, this includes monsters too), it's stupid not to know who did it or where they are. Bubble chat above the head is cute but not required although it would certainly work here and is probably the best solution.

Do you have any idea how many players got killed by a PK/opposing faction only because shouting "Run away, gank party incoming!" is completly missed up by the players around you for no valid reason?

Kaenthras
03-16-2009, 09:07 PM
All you who like the game as is, gtfo this thread.

Roleplaying is destroyed without an OPTIONAL /say floating chat command! This also needs /ignore [user_name].

And it's so unbelievably obvious too! And not only roleplaying, the entire game would benefit by being able to talk to people near you without the whole world having to see what you're saying.

And I don't understand the "sneaky" problem.. if you don't want to be heard you could for example NOT use the /say command? I mean, you've got public chat, pm, vent, and how about a nice little party chat or guild chat?

On the other hand, if you're not smart enough to understand this by yourself you probably don't understand it now either=P

Zaraath
03-16-2009, 09:25 PM
Can't see why, communication as it is now sucks until you get used to it. Those chat bubbles personalize the game more and make it a more enjoyable experience, while not having it there makes it really awkward for new players and only a little awkward for older players. I'd rather have chat bubbles then some IRC.

See thats the thing right there. UNTIL YOU GET USED TO IT. Adapt people, why play the same game everyone else has? There can never be innovation if every feature is copied from one game to another. So ya, the system is different, so you dont like it, well its a sum of all features that makes a game. Nobody is willing to accept anything other than their perfect game, and they want to waste dev time on stuff like this instead of something critical to the game like sync issues, stability, or more servers. What about player housing? O no, lets devote dev time to chat colors when most people use vent or ts anyway. Sorry, most guilded people, which this game is tailored towards (hence no player housing haha)

Xavega4217
03-16-2009, 09:28 PM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

wow... GG " everyone hide..." i can see it

Xandar464
03-16-2009, 09:40 PM
The current chat system needs some work, that's for sure, but I don't think a huge bubbles above our heads is the solution....altho running behind someone with a huge "I'm with stupid" bubble could be quit entertaining...

Squeak-
03-16-2009, 10:46 PM
Don't forget to direct the devs to this thread using /gm_help. Or, just explain your argument in /gm_help.

Squeak-
03-17-2009, 07:17 PM
I'd like some debate started in here :P

Vexrak
03-17-2009, 07:19 PM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.

Fuck no floating chat bubbles are stupid and would hurt the game.

Squeak-
03-18-2009, 11:03 PM
Fuck no floating chat bubbles are stupid and would hurt the game.

lol okay buddy can you please explain?

Grimhawke
03-18-2009, 11:15 PM
I agree, it was more fun to talk shit with floating text ala UO.

ikhoefnix
03-18-2009, 11:24 PM
use public chat.

kilkan
03-18-2009, 11:42 PM
it seems to me the only argument people have with floating text is that they dont want people see where they are when they speak publicly. I find this logic lacking in any logic whatsoever.
If you dont want to give away your position then "WHISPER" aka /msg command. aka like in real life.
In real life if you decide you'd want to ambush someone i dont see talking in a loud voice while you are hidden close them being a very good idea.
We have gone so far to make life easier for the PK's that it seems the PK's are the carebears and the Normal players are the hardcore players. If you really look at the balance of benefit between the two playstyles you cant help but agree that being blue is much much harder.
so with this role reversal id like to say to all the players who dont want floating text "STFU CAREBEAR"

Smojukl
03-18-2009, 11:51 PM
For the people against this: don't think chat bubbles, think floating text. Now think about it for a minute before replying...

See, it's not a bad idea. Actually, it will add more communication and immersion to the game. Now you can really trash talk to someone you're about to gank. Try to visualize this...
Being against this is just silly.

1. It's optional! You don't have to use it.
2. You feel more a part of the world, as you can see what characters are saying to each other (when they choose to!!) and join in the conversation
3. Most people who actually know and play the game will just agree

svvoop
03-18-2009, 11:55 PM
you want floating text?

go play another game!

princedrake
03-19-2009, 12:00 AM
This is another issue that pits the FPSers against the RPGers.

We'll see to which group Aventurine caters to as they make their decisions to tweak the game.


FWIW I prefer Darkfall to be an RPG and an immersive virtual world.

Floating text would be a step forward definitely.

Yog'Ktar
03-19-2009, 12:01 AM
use public chat.

Do you check public chat everytime it flashes green? No you don't.

wow... GG " everyone hide..." i can see it

Why the hell would you use /say to type that? Who said we asked for ALL CHAT to be displayed in bubbles? We just want the OPTION to be able to actually see chat in game without stupid tabs and an ignorant IRC like style for an MMO.

It's not hard folks. An option to speak in-game so that when you are playing, you can actually see the chat and have others that aren't in your clan/race/etc. see the chat. With this, an option to not see that chat if you don't want to. Just like clicking the x on a tab you don't wanna talk in.

nate4449
03-19-2009, 12:02 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"



Enemies SHOULD be able to spot you if you are stupid enough to speak out loud in public chat.

File R for Retard.

The Dark Zealot
03-19-2009, 12:03 AM
funny how most of the discussions on forumfall have 2 sides, but 1 makes way more sense then the other. like this, everyones giving these reasons it SHOULD be on but nobody can give a reason it SHOULDNT be on.

AmonDominus
03-19-2009, 12:20 AM
Fuck off and die you tards. No effin bubbles in Darkfall.
Die die die dieeeeeeeeeeeeee.

The Dark Zealot
03-19-2009, 12:22 AM
Fuck off and die you tards. No effin bubbles in Darkfall.
Die die die dieeeeeeeeeeeeee.

way to admit im right

Homebrew
03-19-2009, 12:27 AM
Nothing more I enjoy then typing in PvP and being seen because there's a HUGE FUCKING BUBBLE ON MY HEAD SAYING "DON'T MOVE ENEMIES NEARBY"

File R for Retard.

why the fuck would you be talking in public chat if you are moving in on someone? Enemies would only see the floating text bubble if you were talking in public.

MysticSham
03-19-2009, 12:31 AM
Not going to happen.

Great argument...:confused:

This idea seems good and much more developed, floating text seems reasonable as speech is either limited to those in your clan or those partied.

If you don't want to talk out loud don't.

So far the reason for it and how to implement it are:
1. Provides in your face chat (emulating voice)
2. Make it optional, for both if you use it and if you see it.
3. This system has been proven in high paced open pvp games, while current system is implemented in instanced pvp.

Reasons against it:
1. Do not understand what floating text is and what "optional" mean.
2. Signus said its not going to happen.
3. Hardcore killers should be able to speak loudly while sneaking in for an assassination, but if your whisper you plans and move in silently you’re definitely a Carebear.:ninja:

Lastly, for those who think the current system is making the game unique... don't re-invent the well to make something unique, focus on innovation.

princedrake
03-19-2009, 12:32 AM
funny how most of the discussions on forumfall have 2 sides, but 1 makes way more sense then the other. like this, everyones giving these reasons it SHOULD be on but nobody can give a reason it SHOULDNT be on.



That's because there really isn't a reason it shouldn't be on.

Squeak-
03-19-2009, 12:50 AM
Well now that we've actually got some developed ideas in here, make sure you guys communicate to gms in /gm_chat. Either direct them to this thread or present the argument yourself.

benkordel
03-19-2009, 01:09 AM
thats a stupid idea, the best thing about darkfall is the immersion you get from NOT seeing that lame floating text. you want floating text go to WoW

Yog'Ktar
03-19-2009, 01:26 AM
thats a stupid idea, the best thing about darkfall is the immersion you get from NOT seeing that lame floating text. you want floating text go to WoW

Yeah because obviously re-inventing the wheel is the correct answer.

NOW - !!!BRAND NEW!!! - SQUARE WHEELS AND TIRES!

xxpigxx
03-19-2009, 01:50 AM
Let there be a /say command for floating text. Nothing forces you to use it, and it would make communication ten times easier.

I would also lean towards completely removing the race/alliance chat, because they're essentially trade channels right now and really only make the world feel smaller. I'd love to see the world become more localized, towns and cities separated except for messengers and travelers between.


/signed

HawksBrigade
03-19-2009, 02:02 AM
NO floating speech bubbles!!!!!

XunknownX
03-19-2009, 02:30 AM
NO FLOATING TEXT, you idiot!

Squeak-
03-19-2009, 03:40 AM
I love all the posters who say no to it but don't explain their argument :)

Arkenor
03-19-2009, 03:41 AM
thats a stupid idea, the best thing about darkfall is the immersion you get from NOT seeing that lame floating text. you want floating text go to WoW

How is speech bubbles less immersive than reading everything in a chat window?

fullblownaids
03-19-2009, 03:56 AM
/agreed

OvanOf Twilight
03-19-2009, 03:59 AM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.

So your going to spam the devs to request a feature they said, in particular, they will not implement? Brilliant.

1. No, it doesn't make it immersive. Unless you remove Race/Race Alliance/Clan/Clan Alliance chats, then chat bubbles do nothing for this.

2. Merchants gather at banks and sell their wares right now. What difference does a bunch of chat bubbles clogging up the bank make? More clogging is all.

3. Then they won't look at chat bubbles either, they'll just ignore them. Some people do use the chat box frequently though, so this is not necessarily true.

4. You just said WoW has floating text. That means DFO should have floating text. I don' think you realize DFO is trying to be everything WoW is not.

Gammabeam
03-19-2009, 04:14 AM
Don't do bubbles around . UO had no bubbles eighter, just text.

Bubbles = cartoon DF<>cartoon.

Else that is signed.

Nemesis X
03-19-2009, 04:19 AM
Agree with the idea of floating text (not bubbles)

OvanOf Twilight
03-19-2009, 04:19 AM
How is speech bubbles less immersive than reading everything in a chat window?

Imagine if your at a busy city. More of your screen is filled up with floating text that may be hard to read when people are next to each other, as well as clog up your sightline.
With chat windows you can always scroll back to see what was said and sort things out by names, etc.
It's simply more convenient and nicer to have windows.

acidcat
03-19-2009, 04:25 AM
/say fagit

Make this a reality.

Helba
03-19-2009, 04:54 AM
games that do this get fairly annoying it gets in the way of game play. people spam talk bubbles and you can see anything behind the message. i say no to this.:bang:

bdjhall
03-19-2009, 04:56 AM
Let there be a /say command for floating text. Nothing forces you to use it, and it would make communication ten times easier.

I would also lean towards completely removing the race/alliance chat, because they're essentially trade channels right now and really only make the world feel smaller. I'd love to see the world become more localized, towns and cities separated except for messengers and travelers between.

This for sure!

Cuelda
03-19-2009, 05:04 AM
games that do this get fairly annoying it gets in the way of game play. people spam talk bubbles and you can see anything behind the message. i say no to this.:bang:

This.
Imagine all your allies talking together at a siege and you trying to aim your bow through the bubbles.
Also imagine setting an ambush hidden on top of a tree and trying to speak in public (to threaten or negotiate for example) only to have a big annoying bubble over your head revealing your position.

There is a reason this is here:
Is there an option for chat bubbles?

No chat bubbles, no damage numbers jumping, no neon rings around your feet, no glowing characters, no radar, no attack indicators. You can spell-cast a beacon on someone that signals his location for the duration if you like but that’s about it.

Community Q&A (http://forums.darkfallonline.com/showthread.php?t=58769)


If you had made this thread a poll you would have realized that most of the community is against you on this.

Signus
03-19-2009, 05:05 AM
Floating text and numbers flying over the screen? Why not just put floating neon names over everyone and toss in some radar.

bdjhall
03-19-2009, 05:06 AM
Another idea would be two options (in the options menu, I mean) like:

-
Display chat bubble? y/n

View other player's chat bubbles? y/n
-

This would satisfy most people, I think

The Dark Zealot
03-19-2009, 01:05 PM
Raging Bump >=D

Aerias
03-19-2009, 01:10 PM
The problem with floating text is that it should be OFF by default, in all the Korean mmo's i've played you log into a town and are instantly hit with a screen full of WTS / WTB trading etc, it instantly removes any immersion since your eyes aren't watching the graphics or the players you are instinctivly drawn to the floating text which moves up the screen.

I don't mind the text although i will have it off, and should be off by default.

tectum
03-19-2009, 01:53 PM
I wish there was one week without numerous suggestions how to change the game. :rolleyes:

LOL....well it's your own damn fault for navigating to the "Suggestions" area of the forums...jeez

Daveraa
03-19-2009, 03:59 PM
floating speech above peoples head when they use a /say command (or channel) would be a great help and improve the game. For those who don't like it have an option to toggle it on and off (possibly bindable to a key). There is no sensible gameplay reason not to do this.

Strontyd
03-19-2009, 04:03 PM
I just talked to a GM and asked where to direct my suggestion that floating text be added. He said that pleading your case under the /gm_help command was the best way to transmit suggestions to the devs.

So, everyone, do what I just did and explain why floating text would be best for this game:

1. They offer a more immersive experience, replacing the current "anyone can communicate with one another regardless of location" system.

2. They add to the sense of community. Remember UO banks, where everyone would gather and merchants would sell their wares? Surely this would be better than how things work now.

3. People just don't look to the current chat box too much. I've been frustrated when trying to speak with a person who isn't looking at their chat box.

4. Let's look at what games have what systems. Floating text? UO. Current system? WoW, Warhammer, etc.


Even if you don't agree that floating text should be added, communicate your case with the devs! The GMs will transmit suggestion reports directly to them.

errrrrrrrrrrrrrrrrr......no nob head

Killbride
03-19-2009, 04:59 PM
/sign for floating chat text. I loved that feature in SWG and a must for roleplayers or for just getting the attention of the person next to you.

Squeak-
03-19-2009, 05:15 PM
errrrrrrrrrrrrrrrrr......no nob head
Again, not explaining WHY you're against it!

relk
03-19-2009, 05:45 PM
Currently the chat system sucks. so many times it's been 5-10 mins later before i even realist someone was trying to talk to me.

Chat bubbles would be awesome if.

+You should be able to toggle them on and off. (THIS NEGATES ANYONES ARGUMENT ABOUT SPAM)

+They should ONLY appear in local chat or /say . So if you're pvping and in a group or raid what you say in that chat stays in the chatbox and not above your head. /public could still be used as it is on it's own. (THIS WOULD NEGATE ANYONES ARGUMENT THAT IT WILL SHOW MY LOCATION IN PVP)

Added points
+I don't remember WoW using chat bubbles, blizzard uses a chat box that you can actualy set what "tabs" you want running on a single screen,. This way you don't miss whats being said to you because you were talking to your guild. This is also a better system then whats current im darkfall. (THIS NEGATES ANYONES ARGUMENT THAT DARKFALL ISN'T WOW)

+ Floating txt actualy INCREASES the feeling of a living world, I would Imagine a crowded medieval market would be pretty darn noisy. As it is right now it's like switching over to a certian channel on a floating large screen T.V. How does THAT fit the setting? (THIS NEGATES ANY ARGUMENT THAT IT TAKES AWAY FROM THE REALISM/FEEL OF THE GAME)

So that negates pretty much any argument i've seen against it.

Personaly I'd rather have a copy of Wows or Eqs chats. Manualy cycling through tabs to see whats going on is annoying.

Cuelda
03-19-2009, 05:59 PM
Currently the chat system sucks. so many times it's been 5-10 mins later before i even realist someone was trying to talk to me.

Chat bubbles would be awesome if.

+You should be able to toggle them on and off. (THIS NEGATES ANYONES ARGUMENT ABOUT SPAM)

+They should ONLY appear in local chat or /say . So if you're pvping and in a group or raid what you say in that chat stays in the chatbox and not above your head. /public could still be used as it is on it's own. (THIS WOULD NEGATE ANYONES ARGUMENT THAT IT WILL SHOW MY LOCATION IN PVP)

Added points
+I don't remember WoW using chat bubbles, blizzard uses a chat box that you can actualy set what "tabs" you want running on a single screen,. This way you don't miss whats being said to you because you were talking to your guild. This is also a better system then whats current im darkfall. (THIS NEGATES ANYONES ARGUMENT THAT DARKFALL ISN'T WOW)

+ Floating txt actualy INCREASES the feeling of a living world, I would Imagine a crowded medieval market would be pretty darn noisy. As it is right now it's like switching over to a certian channel on a floating large screen T.V. How does THAT fit the setting? (THIS NEGATES ANY ARGUMENT THAT IT TAKES AWAY FROM THE REALISM/FEEL OF THE GAME)

So that negates pretty much any argument i've seen against it.

Personaly I'd rather have a copy of Wows or Eqs chats. Manualy cycling through tabs to see whats going on is annoying.

You did not respond to my argument.


Also imagine setting an ambush hidden on top of a tree and trying to speak in public (to threaten or negotiate for example) only to have a big annoying bubble over your head revealing your position.

Also how about the possibility that you accidentally type in the wrong chat tab. That will not only make you visible in chat but visible in the game as well.


I suppose I would be able to accept if I could turn my bubbles invisible to everyone and that is the default setting. That way I would not have to suffer to see them, nor have them reveal my position.

Still though it would piss the hell out of me if they caused a teammate (or even an enemy) of mine to be revealed by them. Let alone watching a video of an epic siege on youtube only to be spoiled by bubbles hiding the action that say "0mg WTFPWNZ0R!!!11"

please keep the bubbles for your bubble baths ..

Daveraa
03-19-2009, 06:20 PM
You did not respond to my argument.

Also imagine setting an ambush hidden on top of a tree and trying to speak in public (to threaten or negotiate for example) only to have a big annoying bubble over your head revealing your position.


Also how about the possibility that you accidentally type in the wrong chat tab. That will not only make you visible in chat but visible in the game as well.


I suppose I would be able to accept if I could turn my bubbles invisible to everyone and that is the default setting. That way I would not have to suffer to see them, nor have them reveal my position.

Still though it would piss the hell out of me if they caused a teammate (or even an enemy) of mine to be revealed by them. Let alone watching a video of an epic siege on youtube only to be spoiled by bubbles hiding the action that say "0mg WTFPWNZ0R!!!11"

please keep the bubbles for your bubble baths ..

If your sitting in a tree and say something to me then I would be able to locate you very easily mate. Ears work pretty well at locating the direction a noise is coming from.

Furthermore the text could be blocked by any 3d objects that would be infront of it. so if you where well hidden enough you might get away with this. BUT the thing is without a floating chat the chances of the person you are trying to talk to actually noticing you are minimal. You can't be the highwayman who demands money, because the person will never actually see your demand.

If you type in that channel by accident then tough, mistakes happen you need to be more careful.

Cuelda
03-19-2009, 06:44 PM
If your sitting in a tree and say something to me then I would be able to locate you very easily mate. Ears work pretty well at locating the direction a noise is coming from.

In any fantasy setting when you are in a forest and someone hiding on a tree is speaking to you while aiming his bow at you, you cannot tell where the voice is coming from. period

Also, at the best case scenario you might be able to tell the general direction of the source of the voice you are hearing. Chat bubbles on the other hand pinpoint your exact distance and location.

If you want to feel immersed by peoples voices in a busy town for example you should petition for some area voice chat system or a system that would convert text to speech.

As for me and many other people, chat bubbles, as in floating words on top of someone's head is the opposite of immersive under any circumstances.

Daveraa
03-19-2009, 06:49 PM
In any fantasy setting when you are in a forest and someone hiding on a tree is speaking to you while aiming his bow at you, you cannot tell where the voice is coming from. period

Also, at the best case scenario you might be able to tell the general direction of the source of the voice you are hearing. Chat bubbles on the other hand pinpoint your exact distance and location.

If you want to feel immersed by peoples voices in a busy town for example you should petition for some area voice chat system or a system that would convert text to speech.

As for me and many other people, chat bubbles, as in floating words on top of someone's head is the opposite of immersive under any circumstances.


Maybe not in the movies, but i think in reality it would be fairly easy to locate someone under those circumstances. Now arguments of realty vs fantasy aside, if you didn't want to give away your position you could still send a tell or use public (assuming a new channel was created for /say). Of course as i pointed out the chances are the person wouldn't notice your demand anyway but then that is exactly how things are right now.

And its been said before and I'll say it again just to be sure... if you don't like the way it looks you should (and would) have the option to toggle them off! Text to speech and even integrated voice comms are pie in the sky requests. Floating text is tried and tested in pretty much every mmo out there.

Cuelda
03-19-2009, 06:50 PM
For the record, I think that immersion is a very important aspect of any RPG, my favorite single player crpg is Morrowind, I'm a DnD player (the PnP one) and a DM, and trust me, I value immersion.



imho, Floating Text is not immersive.

Daveraa
03-19-2009, 06:52 PM
imho, Floating Text is not immersive.

then turn it off!!! seriously dude is it that hard to understand, why try and deny it to those of us who like it and find it far more immersive than a magical IM hud.

Haeso
03-19-2009, 06:54 PM
Wow sooooo dumb to want this, this is a pvp game and you dont want a huge fucking bubble giving away your position. I do agree they need a better chat system.

An optional bubble system would be nice.

Daveraa
03-19-2009, 06:55 PM
Look... its like when you read a book. You don't rememeber the letters on the page, you remember the words and the story.

When people have floating chat above their heads in an mmo you don't remember it as floating text but as words and conversation. If you can't do that then the option would be there to turn it off and only use the chat box.

Cuelda
03-19-2009, 06:59 PM
I am done arguing, nothing that can be said beyond this point will change anyone's mind.

XunknownX
03-19-2009, 06:59 PM
No Floating text!!

Arcador
03-19-2009, 07:03 PM
They can make something similar - like one "!" over the head of the ones that speak in the public chanel only visible for the players in the vicinity (thus enemies will be able to read it anyway since it is /public)

Shinjo
03-19-2009, 07:11 PM
I agree, would be nice to be added.

Keep the current system as it is now, don't change a thing, however add 'local' not a tab, just just bubbles.

You only really use it when talking to people around you, and if you are talking to your party members using the bubble system in PvP is rather retarded.

relk
03-20-2009, 02:08 AM
You did not respond to my argument.



Also how about the possibility that you accidentally type in the wrong chat tab. That will not only make you visible in chat but visible in the game as well.


I suppose I would be able to accept if I could turn my bubbles invisible to everyone and that is the default setting. That way I would not have to suffer to see them, nor have them reveal my position.

Still though it would piss the hell out of me if they caused a teammate (or even an enemy) of mine to be revealed by them. Let alone watching a video of an epic siege on youtube only to be spoiled by bubbles hiding the action that say "0mg WTFPWNZ0R!!!11"

please keep the bubbles for your bubble baths ..

+ In order to use the chat bubbles you must type /say before you type something (THIS NEGATES THE FOLLOWING ARGUMENT OF ACCIDENT)
If you still do it by accident. Then sorry. You're stupid and deserve to be killed.

The Dark Zealot
03-20-2009, 02:25 AM
/agree