View Full Version : Suggestions
- Naked PVP
- MOB Item durability.
- List for gates
- New Emote Idea
- Dying after being hit by a blue should give negative alignment
- Sprinting should cancel combat and spell casting
- darkfall should have silver weps and do double damage to werewolves and alfar
- Traps & Snares
- Implement Racial Abilities.
- Don't Detach a Weapon by Selecting it in the Hotbar
- Newb areas need pvp immunity...
- Does armor effect speed?
- Please dont leave walls the way they are
- sound and siege perfomance, "turn off sound" in Options
- Runes of Travel @ GuildVendors
- Daggers in PVP - attacks of opportunity
- 1 v 1 always degrade to Circle Strafe Spazfest?
- Add more Low-end Ships!
- Player City co-owners
- Patch/Maintenance Schedule
- Enriching gameplay with a best of both worlds approach to banking (local and global)
- Sounds
- Small Fix's That Would Help ALOT!
- Ship #1: Devs give it a cannon!
- Improving the game - My suggestions
- Speed up boats
- Name your ships
- GUI improvement: timer visualization on pots and consumables
- A Few Ideas
- One man clan war declaration exploiting
- A way to fix buff's and debuff's
- Please could we get some real sound control options?
- Read a book
- Crafting Should Use Stamina
- just take a look and make your point if you agree
- Healing revamp:
- What can Darkfall learn from Mount&Blade?
- Have a problem/solutions page or thread
- Randomize Gathering and Crafting Times
- Alfar buildings need to improve
- Fix launch
- Some Minor Changes ...
- Spiked walls
- Movement Changes
- Salvageable Arrows
- Add Tool Crafting!
- Guild gets profit from their NPC Vendors.
- A suggestion to make pvp a bit less confusing.
- Semi Armored players need to suffer.
- Gatekeepers
- Archery angle and horizontal lock toggle
- Potential AFK fix?
- siege fix
- seletine ore and other rare nodes
- Party Alignment Hits
- Grind for resources
- Permadeath
- Few more ranks
- "Cursing" skill - The opposing skill to Enchanting
- Make spells twice as powerfull, but interruptable.
- Making the game suck less.
- Skill cap
- Skill loss when you die
- Comunication.
- Racial Hitbox disadvantages need to be fixed
- Changes to Taming
- show member actvity
- Subtlety
- New Mounts
- Jumping doesn't take enough stamina
- Double tap dodge
- Dumb idea but still cool, clans surrendering their Soverignty for peace
- Resume ongoing sieges after crash/restart
- Discouraging ARAC Zergballs: An Alignment-Independant Solution
- Invulnerability Shield and exploiting it
- Auction House... How About a...
- Jewl Crafting / Enchanting + Bone Shield
- Multiple issues
- Critiquing Ships
- Needles (Witchcraft rank 1 spell) needs adjustment.
- Boat risk / potency
- coastal cities, defense cannons
- Fix Skinning
- Racial Attributes & Talents
- Hamlets need walls!
- Solution for shard holder disconnect issue
- The trees must fall!!!
- Idea for melee weapon leveling
- Flagging
- Reduce time required for resources
- Clan tag coloring
- GUI & Positions
- Some overall improvements suggestions.
- Naval combat
- Randomize Resource Nodes
- "Magic pebbles"
- No Mount Despawn.
- Jumping should use a LOT more stamina than it currently does
- Ease the grind, continuous improvement
- Release version Web Site - Improvements needed
- Max amounts of mounts
- RTS Enhanced Darkfall
- New hitbox idea
- SteedWeed Water Based Mounts
- a *real* fix to the alignment system.
- Drastically increase the speed at which PvP skills/stats rise
- Greater variety in magic weapons
- A server with no Racial Wars?
- Kill Based vs Time Based: Alignment Penalty
- Gold shouldn't be used for crafting
- Sprinting with armor?
- Separate Spears from Polearms - Mounted Charge!
- Show items picked up
- no 25 point intervals
- Weight and water
- Craftable scale glove/boots?
- Make sprint an active skill
- Mount downtime upon loosing one
- Simple idea
- to recycle.....
- Choosing Gathering Resources, and Crafting Properties
- Momentum
- Alignment (Yeah...another one)
- Gates don't mean fuck all if...
- Scalable UI size
- Fix's for naked zerging (not naked pvp)
- Idea: Respawn mechanic during sieges
- Can we get a more detailed combat log please?
- Why all this running?
- CITYS and launch skills.
- Player generated quests
- Disconnect in Water
- Ban accounts not characters
- Robes
- STAFFS/Blocking!
- Parry before you equip your 1her
- Visualized enemies/allies
- fix guild war ganking glitch!
- Noob weapons doing 30+ damage
- Multiple Pleas.
- reparing armor/weapons
- Enemy Race Color
- Band Together, capture, and kill
- General suggestions
- Shard bearer should be able to log back in if disconnected.
- Gathering Quest
- tabard
- Suggestions: Tech Support Forum
- Make crafting fun.
- Add a higher mastery -
- Vault entering on password
- Monsters HP
- Communication, the lost skill for AV
- Sniper
- Av, couple things to address, created by a player
- Developer Interaction
- Primal's Tradeskill Suggestions -- both for Harvesting and Crafting
- Regarding kiting
- Account management
- Suggestion for Bags/Bank
- Make the Astrolabe craftable.
- I can has a Deity system?
- Empty Harvest Node = Disconnect
- Shop Open Later
- QuakeFall
- Pre Paid cards
- Just Credit cards?
- Be a singel player in Darkfall?
- Make a section on forums for people who plays the game(But everybody could read it).
- Enchanted Armor/items
- Chaos stone adjustment
- How to increase crafted items over dropped ones
- Specialization skills
- My ideas for a good game to become mythic
- A Reason to Fight?
- NPC Vendors out of stock !
- Make mounts heavier
- Remove resource nodes from NPC cities!
- Magic based on Fail rate not Damage
- Make the game more attractive for the casual player.
- Player towns!
- On Movement Speed
- The Sprint Test
- Clone Wars.
- Implent a "no sounds" button please!
- Remapping keybindings
- ISP Disconnect: 5->2 minutes!
- Give starter weapons limited ammunition/charges:
- Jewelsmithing-give us mastery!
- Sprint -> Jump -> Spin -> Shoot [FIXED]
- 1Hand/Shield On Hotbar
- City ownership
- health
- A way to stop macroing: daily skillcap
- How looting SHOULD be.
- Next server
- Jump Mod
- Statsloss on death seriously
- Suggestion: Test Server
- Support Forums
- Player only forums
- Mobzzz... (how to fix PvE tedium)
- Battlespikes
- Require Buildings be at 50% health to be used.
- Naked Zerging
- Arrow Crafting
- Rename Supreme General
- Teleport Stones
- 5 second grace after dismounting
- Problems in recognising friends and foes in big fights? here is a solution
- Small fix for Spellchanting buffs
- Swimming : how to fix
- FIX the Shield + single wep combo
- Mount Suggestions
- Skill:Bonfire[fluff]
- Cancelling Ranged Attacks
- Skill cap and game balance
- Repairing items and weapons
- Grind proposition related to pvp
- Cash Siege Mechanic
- noob weapons<> special attacks/spells
- Prestige Class: Horseman : Terror Knight : Death Knight
- what do i need
- Armor and it's affects
- slow death...
- arrow retrieval suggestion
- Unbuilding a town
- Allow Racial Transfers
- Make sige shards a perpetual world item, like the horses and boats.
- When the patches are being done...
- clans need power lock clan bank
- Remove The Hud Changes
- Why 4lr will be terrible.
- Why is all these things missing?
- Directional Damage Indicator
- Please - HP Bar Color (Player/Mount), Chat Nickname Color
- Add New Server
- Duel Arena
- Patch 25 Suggestions
- Idea for Simulating the Darkfall Economy.
- Spawn protection for allies of owning guild bound at hamlet/city
- Bank Suggestion
- Misc Suggestions...
- my thought
- Manual PATCHING!!!!#@#$$%
- Active Archery Skill Idea
- Increase mount noise/sound range
- Dont patch on a weekend
- pseudonyms
- Don't patch after friday noon
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