PDA

View Full Version : Suggestions


Pages : 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51

  1. Naked PVP
  2. MOB Item durability.
  3. List for gates
  4. New Emote Idea
  5. Dying after being hit by a blue should give negative alignment
  6. Sprinting should cancel combat and spell casting
  7. darkfall should have silver weps and do double damage to werewolves and alfar
  8. Traps & Snares
  9. Implement Racial Abilities.
  10. Don't Detach a Weapon by Selecting it in the Hotbar
  11. Newb areas need pvp immunity...
  12. Does armor effect speed?
  13. Please dont leave walls the way they are
  14. sound and siege perfomance, "turn off sound" in Options
  15. Runes of Travel @ GuildVendors
  16. Daggers in PVP - attacks of opportunity
  17. 1 v 1 always degrade to Circle Strafe Spazfest?
  18. Add more Low-end Ships!
  19. Player City co-owners
  20. Patch/Maintenance Schedule
  21. Enriching gameplay with a best of both worlds approach to banking (local and global)
  22. Sounds
  23. Small Fix's That Would Help ALOT!
  24. Ship #1: Devs give it a cannon!
  25. Improving the game - My suggestions
  26. Speed up boats
  27. Name your ships
  28. GUI improvement: timer visualization on pots and consumables
  29. A Few Ideas
  30. One man clan war declaration exploiting
  31. A way to fix buff's and debuff's
  32. Please could we get some real sound control options?
  33. Read a book
  34. Crafting Should Use Stamina
  35. just take a look and make your point if you agree
  36. Healing revamp:
  37. What can Darkfall learn from Mount&Blade?
  38. Have a problem/solutions page or thread
  39. Randomize Gathering and Crafting Times
  40. Alfar buildings need to improve
  41. Fix launch
  42. Some Minor Changes ...
  43. Spiked walls
  44. Movement Changes
  45. Salvageable Arrows
  46. Add Tool Crafting!
  47. Guild gets profit from their NPC Vendors.
  48. A suggestion to make pvp a bit less confusing.
  49. Semi Armored players need to suffer.
  50. Gatekeepers
  51. Archery angle and horizontal lock toggle
  52. Potential AFK fix?
  53. siege fix
  54. seletine ore and other rare nodes
  55. Party Alignment Hits
  56. Grind for resources
  57. Permadeath
  58. Few more ranks
  59. "Cursing" skill - The opposing skill to Enchanting
  60. Make spells twice as powerfull, but interruptable.
  61. Making the game suck less.
  62. Skill cap
  63. Skill loss when you die
  64. Comunication.
  65. Racial Hitbox disadvantages need to be fixed
  66. Changes to Taming
  67. show member actvity
  68. Subtlety
  69. New Mounts
  70. Jumping doesn't take enough stamina
  71. Double tap dodge
  72. Dumb idea but still cool, clans surrendering their Soverignty for peace
  73. Resume ongoing sieges after crash/restart
  74. Discouraging ARAC Zergballs: An Alignment-Independant Solution
  75. Invulnerability Shield and exploiting it
  76. Auction House... How About a...
  77. Jewl Crafting / Enchanting + Bone Shield
  78. Multiple issues
  79. Critiquing Ships
  80. Needles (Witchcraft rank 1 spell) needs adjustment.
  81. Boat risk / potency
  82. coastal cities, defense cannons
  83. Fix Skinning
  84. Racial Attributes & Talents
  85. Hamlets need walls!
  86. Solution for shard holder disconnect issue
  87. The trees must fall!!!
  88. Idea for melee weapon leveling
  89. Flagging
  90. Reduce time required for resources
  91. Clan tag coloring
  92. GUI & Positions
  93. Some overall improvements suggestions.
  94. Naval combat
  95. Randomize Resource Nodes
  96. "Magic pebbles"
  97. No Mount Despawn.
  98. Jumping should use a LOT more stamina than it currently does
  99. Ease the grind, continuous improvement
  100. Release version Web Site - Improvements needed
  101. Max amounts of mounts
  102. RTS Enhanced Darkfall
  103. New hitbox idea
  104. SteedWeed Water Based Mounts
  105. a *real* fix to the alignment system.
  106. Drastically increase the speed at which PvP skills/stats rise
  107. Greater variety in magic weapons
  108. A server with no Racial Wars?
  109. Kill Based vs Time Based: Alignment Penalty
  110. Gold shouldn't be used for crafting
  111. Sprinting with armor?
  112. Separate Spears from Polearms - Mounted Charge!
  113. Show items picked up
  114. no 25 point intervals
  115. Weight and water
  116. Craftable scale glove/boots?
  117. Make sprint an active skill
  118. Mount downtime upon loosing one
  119. Simple idea
  120. to recycle.....
  121. Choosing Gathering Resources, and Crafting Properties
  122. Momentum
  123. Alignment (Yeah...another one)
  124. Gates don't mean fuck all if...
  125. Scalable UI size
  126. Fix's for naked zerging (not naked pvp)
  127. Idea: Respawn mechanic during sieges
  128. Can we get a more detailed combat log please?
  129. Why all this running?
  130. CITYS and launch skills.
  131. Player generated quests
  132. Disconnect in Water
  133. Ban accounts not characters
  134. Robes
  135. STAFFS/Blocking!
  136. Parry before you equip your 1her
  137. Visualized enemies/allies
  138. fix guild war ganking glitch!
  139. Noob weapons doing 30+ damage
  140. Multiple Pleas.
  141. reparing armor/weapons
  142. Enemy Race Color
  143. Band Together, capture, and kill
  144. General suggestions
  145. Shard bearer should be able to log back in if disconnected.
  146. Gathering Quest
  147. tabard
  148. Suggestions: Tech Support Forum
  149. Make crafting fun.
  150. Add a higher mastery -
  151. Vault entering on password
  152. Monsters HP
  153. Communication, the lost skill for AV
  154. Sniper
  155. Av, couple things to address, created by a player
  156. Developer Interaction
  157. Primal's Tradeskill Suggestions -- both for Harvesting and Crafting
  158. Regarding kiting
  159. Account management
  160. Suggestion for Bags/Bank
  161. Make the Astrolabe craftable.
  162. I can has a Deity system?
  163. Empty Harvest Node = Disconnect
  164. Shop Open Later
  165. QuakeFall
  166. Pre Paid cards
  167. Just Credit cards?
  168. Be a singel player in Darkfall?
  169. Make a section on forums for people who plays the game(But everybody could read it).
  170. Enchanted Armor/items
  171. Chaos stone adjustment
  172. How to increase crafted items over dropped ones
  173. Specialization skills
  174. My ideas for a good game to become mythic
  175. A Reason to Fight?
  176. NPC Vendors out of stock !
  177. Make mounts heavier
  178. Remove resource nodes from NPC cities!
  179. Magic based on Fail rate not Damage
  180. Make the game more attractive for the casual player.
  181. Player towns!
  182. On Movement Speed
  183. The Sprint Test
  184. Clone Wars.
  185. Implent a "no sounds" button please!
  186. Remapping keybindings
  187. ISP Disconnect: 5->2 minutes!
  188. Give starter weapons limited ammunition/charges:
  189. Jewelsmithing-give us mastery!
  190. Sprint -> Jump -> Spin -> Shoot [FIXED]
  191. 1Hand/Shield On Hotbar
  192. City ownership
  193. health
  194. A way to stop macroing: daily skillcap
  195. How looting SHOULD be.
  196. Next server
  197. Jump Mod
  198. Statsloss on death seriously
  199. Suggestion: Test Server
  200. Support Forums
  201. Player only forums
  202. Mobzzz... (how to fix PvE tedium)
  203. Battlespikes
  204. Require Buildings be at 50% health to be used.
  205. Naked Zerging
  206. Arrow Crafting
  207. Rename Supreme General
  208. Teleport Stones
  209. 5 second grace after dismounting
  210. Problems in recognising friends and foes in big fights? here is a solution
  211. Small fix for Spellchanting buffs
  212. Swimming : how to fix
  213. FIX the Shield + single wep combo
  214. Mount Suggestions
  215. Skill:Bonfire[fluff]
  216. Cancelling Ranged Attacks
  217. Skill cap and game balance
  218. Repairing items and weapons
  219. Grind proposition related to pvp
  220. Cash Siege Mechanic
  221. noob weapons<> special attacks/spells
  222. Prestige Class: Horseman : Terror Knight : Death Knight
  223. what do i need
  224. Armor and it's affects
  225. slow death...
  226. arrow retrieval suggestion
  227. Unbuilding a town
  228. Allow Racial Transfers
  229. Make sige shards a perpetual world item, like the horses and boats.
  230. When the patches are being done...
  231. clans need power lock clan bank
  232. Remove The Hud Changes
  233. Why 4lr will be terrible.
  234. Why is all these things missing?
  235. Directional Damage Indicator
  236. Please - HP Bar Color (Player/Mount), Chat Nickname Color
  237. Add New Server
  238. Duel Arena
  239. Patch 25 Suggestions
  240. Idea for Simulating the Darkfall Economy.
  241. Spawn protection for allies of owning guild bound at hamlet/city
  242. Bank Suggestion
  243. Misc Suggestions...
  244. my thought
  245. Manual PATCHING!!!!#@#$$%
  246. Active Archery Skill Idea
  247. Increase mount noise/sound range
  248. Dont patch on a weekend
  249. pseudonyms
  250. Don't patch after friday noon