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  1. Suggestion for the Suggestion forum
  2. Remove Map
  3. Holding upkeep costs for having too many that alliance population can't support.
  4. AoE mount heal
  5. multi player mount
  6. Remove night from the game
  7. capes
  8. Remove factions - just have red vs blue and g vs g
  9. add a city paintenance system
  10. Weapon/armor damage, durability and repairs
  11. Mount Regen In Banks
  12. Question
  13. Run speed affected by armour and / or encumberance
  14. Disable scroll-wheel zoom
  15. Where does one post if they have some serious input and discussion on how to make a b
  16. PVP: Remote Waypoint's - Making Target calling easier!
  17. Rebalancing magery
  18. If you implement my idea, it will be the most used feature on Darkfall
  19. UFO's and Alien Interference
  20. Balance PvP
  21. The problem with not being able to repair items
  22. Bug: Frozen Bags
  23. Suggestion: Please make mouse wheel scroll up and scroll down bindable
  24. The economy in this game is bad.
  25. Screw skill decay
  26. Nerf magic
  27. [Enhancement] Begone Changes - Dismount players
  28. Well here is a nice sugastion ... fix the game so i can log on
  29. Pretty Please
  30. Chaos Chest Key
  31. Involve the Community
  32. Thought on Smelting
  33. Remove Bind Kicking
  34. Chair Sitting
  35. Clan Vault
  36. Arena fighting
  37. Remove forums
  38. Give the big spells an INT requirement?
  39. rank privilege's
  40. More useful craft menu
  41. Necromancy & Witchcraft
  42. Ritual Magic
  43. Craft addons
  44. Stam cost for sprint spamming melee.
  45. Add Specific City Recall, End Bind Kicking
  46. Yet another suggestion on balancing issues
  47. Fix Water Logout Exploit.
  48. Working House Items (cupboards etc)
  49. "Towers Towers Towers" They need tweaking.
  50. Theif skill
  51. Polls
  52. Merge the servers
  53. PvPvE, rofl, don't smile its a serious suggestion inside
  54. Clothing
  55. Selentine/Veilron/Neithal/Leenspar/Theyril Keys able to be smelted into Ore
  56. Sithras, and what id like to see.
  57. This game needs a trial
  58. Have raid partys
  59. Crafting/PvP idea
  60. Cheating
  61. Thunderstorm needs some love
  62. No asset damage option
  63. Fix the Zerg problem
  64. Stats on Armors & Global cool-down
  65. Add AoE Resists...
  66. Some broken stuff that needs fixing..
  67. Distance dependant splash damage
  68. Hamlets and alliances.
  69. Random List #2
  70. Bowyer similar to Weaponsmithing
  71. Dungeons & Dragons Dark fall Style
  72. Friday Feature
  73. Housing & Flag Ships
  74. What this game truly needs
  75. [Official Boards] Turning RSS feeds 'ON'
  76. I have quit darkfall
  77. Harvesting
  78. Travel Solution: Moongates
  79. Magic: Opposite school cooldowns
  80. Tasos raid boss
  81. Consolidated Chat Tabs
  82. NPC creatures
  83. FIX THE GD BUGS and BAN the cheats
  84. Bring balance/diversification though gear not caps
  85. Real Estate Agent ?
  86. Pleeeeeeeeease AV Subscriber Only Forums
  87. hitbox
  88. Hamlets should lose their wager requirements
  89. Bank Bug
  90. Change camp spawn mechanics
  91. better hardware support
  92. Time to Get DRUNK!
  93. Make block come up at the earliest possible time with 1 mouse click
  94. Improve spell audio fx
  95. Shradholder sieges
  96. Introduce Mana drain for casters who hold onto spells and archers who hold arrows
  97. armour,melee and what needs to be done.
  98. A more engaging crafting/gathering system
  99. Public Executions
  100. Change to a spell...
  101. Please do somthing like...
  102. Stat/SKill Bonus Weekends (events)
  103. Make Travel Faster and soon...
  104. MERGE the servers
  105. Fix the bank bug!
  106. The idea to getting more players
  107. Slight increase to refining
  108. Hiring clans as mercenaries for siege system
  109. Not another Crafting suggestion
  110. People on mounts should get a stat penality.
  111. I feel teh game needs more
  112. The Super Dungeon.
  113. Bounty Hunter system.
  114. mahirim miners
  115. Why are mods closing legitimate threads like server merge?
  116. Tell us whats going on please.
  117. Gambling.
  118. Server underpopulation given game design suggests merger
  119. Gold Sinks For Clans
  120. General Store/Player Store/Auction House
  121. Limit the daily supply of NPC sold items
  122. Change sheathed placement of GS, GA, GC.
  123. Liven up the NPC Cities (ADD NPCS)
  124. Few suggestions (some gui related)
  125. Dungeons need to be dark.
  126. [Harvesting] - The Official Harvesting/Gathering Fix
  127. Archery Improvements
  128. Another Siege option
  129. A few commands /command tweak
  130. My Suggestions
  131. Enhance in-game communication (Sound Idea for adding overhead text)
  132. Alliance and politic support!
  133. Remove quest spam
  134. No Health Regen in Combat
  135. Painting armor.
  136. Game Cost
  137. After 5 weeks
  138. Fix magic already.
  139. Time to end the race war
  140. Bank Bug (2nd try)
  141. Magic Magic Magic
  142. Fix the fukn bank bug
  143. Whisper
  144. Improving DFO forums
  145. Becon - It could be a nice spell if...
  146. Randomize Loot
  147. Hireling Suggestion: Conjure skill
  148. Limit Magic to 1 school
  149. Everyones Suggestions pretty much in one place
  150. Make lesser magic non affected by encumberence
  151. Forts.
  152. Dungeons
  153. This is not a sandbox
  154. Everybody looks the same.
  155. Please offer no free trials ever!
  156. Craft skill for player housing
  157. Farm Resource Node -upgrade-
  158. Give Debuffs AoE
  159. Say No to global magic cool downs
  160. Player Advertising
  161. Sugesstions to make a better Darkfall
  162. Magic stuff.
  163. Health Bar/Color Blindness
  164. Allow Other Weapons to cast Spells.
  165. Ship Changes?
  166. bank changes
  167. Easy way to add armour diversification.
  168. Bindstones / Banks
  169. This game needs music
  170. How about a banking spell?
  171. A suggestion for local banking
  172. Mobs shouldn't mana drain
  173. Every thing needed to make a better game than caputre the flag. Siege wars.
  174. Clan Cities And Alignment
  175. treasure maps ala uo
  176. Stables in Clan Cities
  177. Lvling spells and intensify magic
  178. New School: Nature Magic
  179. Chat fix.
  180. Active/inactive skills, an easy solution for char diversity
  181. Skill level progress!
  182. Sounds!
  183. AoE are you satesfied with how it works?
  184. Why are recall ruins needed i be more available and moon gates mo available
  185. Shields --
  186. [Enhancement] Runestone changes
  187. Enough is enough ...
  188. Secret Vendors
  189. WOuld you like bounty hunting?
  190. Please chance Bone helm for Wolfie
  191. Good AI doesn't involve...
  192. I figured it out.
  193. Robe Required for offensive spells
  194. Stats cap
  195. items on ground
  196. Its all about encumbrance
  197. GMs should trap Radar hack users
  198. rethink the magic
  199. 2x STAT gain till EU transfers
  200. Merchants to sell player goods in guild cities.
  201. Forest Golem & Oak Lord: A live tree drops no resin - Why not?
  202. Make switching armor consume stamina
  203. UI API and what to do
  204. Destroy items from mob corpses
  205. Remember horse riding in Zelda Ocarina of Time?
  206. Make 3+ people PVE useful
  207. Forget about sub forums! this is better!
  208. Can we please remove PvP hp bars?
  209. Brilliant Ideas WIth Waypoints!!!!!
  210. Change cooked fish
  211. New Rules for War.
  212. Dungeon info's
  213. Time to make this a bit Wow-ish...
  214. Let's add tents and camps to the game
  215. Minor changes on the layout.
  216. Mobs should loot you
  217. Mobs from different factions
  218. Broken Gear
  219. Player Vendors (My implementation)
  220. Should be able to switch spells underwater, come on...
  221. Quest Text / Sound
  222. Remove Reagent from Heal Mount
  223. Staff Stat Overhaul and other Equipment Specialization
  224. Melee stance speed bonus
  225. Small Suggestion about guild surcoats
  226. Spacial Voice?
  227. Fortress
  228. Too many skills?
  229. chat sounds
  230. Increase Travel and Trade
  231. debuffs
  232. Fix NPC sell prices.
  233. Small/Med/Large on screen text color
  234. Non magic areas!
  235. Suggested Change to log in system
  236. The game seems a little slow and heavy
  237. Make houses siegable if taxes are unpaid..
  238. Housing: Bookshelve
  239. Population idea
  240. When decay is added lets change rigor
  241. Online Player
  242. armor cost/durability optional
  243. Racial Buffs/Debuffs
  244. New Archery Special Attacks
  245. Wasted Beauty!
  246. Bag labeling, for system!
  247. Archery love
  248. Siege mechanics revamp
  249. Telescope
  250. Banking in cities