View Full Version : Suggestions

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  1. Add Copy/Paste Blueprint
  2. skill fix/balance by smooth criminal
  3. Static Field (Mega Fix)
  4. Lower Prowess Monolith kill requirement
  5. make in game set bundles possible
  6. make unused artefacts trackable
  7. give us holding chamber
  8. make frenzy time every 4 weeks (turn off safe zone from FR -> MO)
  9. Dread+Imperious
  10. Fixing Player Housing - Crafting our own workstations!
  11. ok AV , tx for winter patch , remove snow now
  12. No Ultimate
  13. Events
  14. New Weapons
  15. If I was a Darkfall Dev, I would:
  16. The absolute best solutions to the unbalanced skills and gear.
  17. Sinspire Exit
  18. Increase base skinning speed
  19. Prowess milestone bonus?
  20. allow allies to see system log for holdings
  21. What this game needs ASAP
  22. I would almost give real money to...
  23. Allow us to set status like /brb /dnd /away /busy etc
  24. Building Modules & Ship Modules via SeaScrapping
  25. Mob AI improvements
  26. "flot loms" from destroyed ships
  27. "treasure ship"
  28. dual swords
  29. "penetration rating on melee weapons"
  30. Damage - Protection - Speed Bonus if you wear a Full-Amor Set
  31. Would be great if villages didnt go off at the same time
  32. Sabotage Tool (for deactivating tower)
  33. Mobs and AOI
  34. AV balance patch please??
  35. Sea levies, more content at sea.
  36. New Skill: Taxidermy
  37. Alignment System
  38. My idea to attract new players
  39. Global Event - Siegeable Chaos "City" (like the Sea Tower but on mainland)
  40. Hardcore PvP: Zone Anonymous
  41. Engineering Mastery
  42. Champions, Relics and PvE/PvP content to improve the game.
  43. The Conquest Meta: Fueling conflict, Adding value to AOI, and improving leveling
  44. Make it possible to bind at captured Villages.
  45. Build GUI for NPE and veterans
  46. Tutorial
  47. Salvaging cannons
  48. Fix salvaging %'s, make r80 easier to get mats for.
  49. The Coliseum
  50. Reduce the processing mat grind.
  51. Even numbered fights in the open world
  52. Remove mastery level crafted items from Global Market
  53. vendor to list a bag of goods
  54. Av read this !!
  55. Fishing up Small maps
  56. Common Skill : Runestone Bind
  57. Dr. unholywars and Mr. online....
  58. remove nodes from holdings
  59. To the Mods:
  60. Why and How Arenas should be introduced to Darkfall AND/OR how fix openworld pvp
  61. Stop teasing us....
  62. Double Prowess Weekend
  63. Party/Raid UI, Clan ranks
  64. Sounding Board, Asset Damage change:
  65. Full sail ahead!
  66. A Real Expansion Patch, Please
  67. Market Suggestion - Ready Gear Bags (etc)
  68. Make fluff items fitt the world of agon
  69. Rust
  70. Super Nodes Sounding board
  71. Cities and prowess
  72. PM chat for new players
  73. Enhancing the Seas
  74. Habitual Feats, Reward Vouchers, Alignment, Prowess as a commodoity, Lockboxes, Loot
  75. Minor Potions
  76. Property Taxes, villages as chaos cities
  77. Economy/ Activity
  78. Make Holding Banks FFA access when taking them to 0%
  79. In Game Loot Tables (Worldmap)
  80. Make "Area Search" at world map / search agon ... possible
  81. Make in game Village Information possible
  82. Buff magic protections on leather, buff physical protections on mage robes
  83. Increase respawn time on Varmints and Creeps
  84. Disable blow-shot-bolt...
  85. Make it possible to steal craft order when you destroyed the craft table
  86. Put incs and crafting in differen System msg
  87. Options - Game Options - Auto Block for all Duel Offer
  88. Balance battlespikes cost / dmg. output
  89. Combat Idea
  90. [Idea] Replace the Clan Teleportation Chambers [overhauled]
  91. Make it possible to build own way at own Citys
  92. QOL - Compass
  93. Golem Loot and other rare mats
  94. Swimming, Carry Capacity, Recall
  95. Skills to replace WoRF and Tectonic Shift
  96. tradable regressors
  97. Add Prism Crystals back to the loot tables on Black Knights
  98. Server Wipe - Crowfall Style
  99. GUI (Minor)
  100. AV do this thanks
  101. Feat prowess shouldn't count towards diminishg returns
  102. Incoming Patch Feedback and Future Content Suggestion
  103. Proposal for Air Balloons & Water Mounts
  104. Real Estate boards
  105. Durability Indicator as part of the new inventory system
  106. Replace tectonic shift with pungent mist and worf with spell reflect
  107. Clan Portals in Holdings
  108. Implementing transport,trade&piracy content by localizing ONE resource tree
  109. Relic Suggestion
  110. Light Spell Change
  111. Camp Sites??
  112. New Runestone Concept
  113. A Mount for Archery
  114. Mount Changes and Ideas
  115. Two different ganks Regular or beheading.
  116. More Detailed Skill Tooltips
  117. Duchies
  118. Repeat last sentence
  119. Fog of War (darkness on map)
  120. Remove Auto-Revive
  121. Changing Starter Weapon + Starter Arrows
  122. Bindstone recall
  123. Concepts
  124. Skills Information and Calculator
  125. Pure Classes
  126. What i would like to see after this patch
  127. Combinations into Classes
  128. Put Harbour at Baslans Escape (and other Sea Villages)
  129. Remove Global.
  130. Lower fall damage (fights shouldn't be decided by fall damage, lol)
  131. Hotfix List
  132. Farming
  133. Harbors
  134. Make disabling shot throw people off mounts
  135. We are Invisible
  136. Add Teleportation Dust to Chaos Chests
  137. Dear AV Please make mounts stackable
  138. Mount Balance Suggestion
  139. Harvesting is basically broken.
  140. Spell: Snare
  141. Common skills
  142. Teleportation Dust Drop
  143. Clanleader tools
  144. In-game Browser + Clan forums
  145. Bring back DF1 style Mini Map
  146. Dust, beads and arrows
  147. Advisory System Additions
  148. Allow clans to grant access to relic altar
  149. Make roads more visible/higlghtable/raod overlay on the map
  150. Greater Rejuvs
  151. D5 Trawling Pools
  152. Poker Hall
  153. New broken chaos banks
  154. Shipping Trade Routes
  155. Delete Begone and rework Havoc Blast
  156. Notification Text
  157. Can we have Dualwild 2x 1h Weapons
  158. Clan/Hamlet Message Boards
  159. Buff Rockbangers
  160. Clan Nexus
  161. The anti magic territory
  162. Tower Defense - Land event PvP
  163. Nerf a2a and exploit weakness
  164. Brawler Skill Idea: Guard
  165. Prowess Sinks
  166. Podracing
  167. Forced Camera Views
  168. Siege stones
  169. Jonah's Sandbox Ideas, from forever ago.
  170. Begone+Havocblast in Water is too OP
  171. Teleportation controversy
  172. Revert Level 5 changes in the Sea back to the Dragon/Kraken Tiles
  173. Center map levy
  174. We need one super city for everlasting conflict
  175. Suggested changes to Village req/capture and hamlet boosters
  176. Jabaoth's Crucible
  177. Enchanting mats as perishable items
  178. Make Sieges Almost Instant - 3-6 hours delay
  179. [Sand In The Box Series #1] Skinnable Player Heads & Pikes
  180. Current Game State Is Not Friendly To Low Prowess Player Base
  181. Relics, Density, Garmir
  182. Hi
  183. Please implement new character models
  184. Discountbundle for the Fluffitems from Halloween/Christmas and other Events?
  185. Fixing the economy: Otoan's suggestion
  186. Raise the skillceiling abit..remove cones
  187. The "Gatherer" Class
  188. Petition to connect Andruk to the Menhir tower via road
  189. Treasure maps
  190. Small Pulv fix
  191. New Player Experience
  192. [Sand In The Box #2] Trade Routes
  193. Connect Tower Damage to AoI Villages
  194. A couple of changes that I would like to see in the game.
  195. Enchanting items
  196. Scale ability magnitude off weapon rank NOT weapon damage
  197. Remove school and incorporate casting speed into abilties
  198. Class passives
  199. Prime time activities
  200. Weapon types and blueprints
  201. Sieges
  202. Portal Chambers (DFO sytle)
  203. Shipping channels (sea roads)
  204. Crossbows and staves
  205. Exact stat costs on skill tooltip?
  206. Remove Ability cap completely. Why? There's nothing Unique no more.
  207. How to localize loot by location
  208. Let us be able to choose sensivity for melee and archery.
  209. Portal shards in dungeons
  210. exalted sacrifice with 1handers
  211. Two suggestions for combat
  212. till melee casting arrived...
  213. Wake up av we need population in servers!!!
  214. Ban BigJo
  215. Remove Market and Introduce Player Vendors
  216. Revert Strafing Speed
  217. Encourage more play styles.
  218. Conncet clan markets to NPC markets
  219. Alchemy - Celstial Souls - Demonic Essences - Alignment - Flying
  220. Requisitions
  221. my comments and suggestions
  222. Please fix disabling bolt
  223. My suggestions for the enjoyable combat.
  224. Summon a friend "Rune"
  225. Stealth "fixes"
  226. Fix Supernodes
  227. Travel suggestion
  228. armor system sucks right now, here's my idea of how to change it.
  229. Make roads easier to see on the map...
  230. Season Server. 75 days - Building city cost reduced by 75% gear cost reduced by 50%
  231. relic of hearth and home
  232. Super Nodes and resource themes.
  233. Select Primary Spawn Point
  234. [hud] hp bar
  235. City Upkeep would bring small scale PVP
  236. Villages should go live for capture more often
  237. Relic of Aegis
  238. How to properly balance village capture mechanic.
  239. Crafting Order: Salvaging
  240. Bring back intelligent, skill based builds.
  241. Add a "Tip" window to crafting orders
  242. Monster spawning
  243. 1 hander suggestoin
  244. Now that harvesting has been nerfed into oblivion....
  245. Housing Plots--Livestock+Plant Breeding+other suggestions
  246. New Bind Stone Recall
  247. Adjust Starting Feats
  248. Give us double gold map weekend again AV
  249. Fast Travel Rework
  250. PvE Triage - Scourge+ Loot Buffs