View Full Version : Suggestions

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  1. Merging combat skill effect
  2. Next School: Chanter
  3. more archery skills
  4. Attunement to earth shouldn't absorb impact dmg
  5. Bleeding out in pvp
  6. Feedback subforum
  7. Spirit Bound
  8. Fullscreen gamma profile
  9. New Common Skill: Silencing Shot/or Effect
  10. Reducing grind for refining mats
  11. STAMINA - Problem
  12. Land Towers
  13. Indvidual Skills AV could release.
  14. Add rank 90 and rank 100 weapons to....... make citys more valuable.
  15. Give Mounts Traits
  16. Raiding holdings : system proposal (following AV Path Ahead)
  17. Political Map ingame
  18. Caustic Bolt
  19. Darkfall Card Game
  20. Danger VI zone
  21. Toggle ranged 3rd person to shift side to side
  22. Bring back Confusion
  23. A little sand and worth for AOI
  24. Another Spirit Bond Suggestion
  25. How to break the meta, lower ttk a bit and make both specialization and hybrid viable
  26. [pvp balance] Changes I'd like to see
  27. Combined Mob Spawns
  28. Defensive builds too effective versus offensive
  29. How to make sieges less blobby and laggy.
  30. Easy Watery Grave Fix
  31. Quick story on a clan that came and left
  32. Easy Static Field Fix
  33. Comprehensive Alignment System
  34. Weapon Durability and Duels
  35. Name Change : useful to see past names
  36. Suggestion for a Alignment system, with economy and clan warfare integrated
  37. Nerf all the AOES / Nerf the uber regen
  38. Please for god sake fix 1h and shields asap!!!
  39. The Phrase "Sandbox"
  40. Protecting new players
  41. Simplification Maximization
  42. Bitterstep
  43. Selentine Shop : visual change is too expensive
  44. Agonian Map
  45. Item Decay - 1% a day
  46. more Alchemy suggestions
  47. change for the common skills
  48. Darkfall Manual - Needs update - Low Priority
  49. A Thought Regarding Tower Damage
  50. P2P With a F2P Model - Legitimate Discussion Please
  51. A Thought Regarding Dyes
  52. Skill-Weaponslot Fix to Itemtype not Item(id?)
  53. advertising
  54. Make a reason to wear something other then Dread or Dread w/ Prime Head n Shoulders
  55. Make it possible to buy selentine gold with in game gold
  56. This patch better include fixes to....
  57. Chaos Chests
  58. BandAid fix for Housing
  59. Darkfall Ingame... Games
  60. [Harvesting]: Skinning Additions Concept
  61. Selentine Masks
  62. Decrease evade cooldown
  63. FIX needed: Flawed prisms
  64. Melee staggering due to parry
  65. Initial In Mini-Map
  66. Real Estate Board
  67. Ship Cannons
  68. Ship ramming and the depth of naval combat. Would make darkfall the best navy game :(
  69. Promoting city raiding
  70. Conclave
  71. Balance changes
  72. "Interesting WAR system idea !"
  73. Global Chat Cesspool
  74. remove global chat
  75. Village Requisition Timer
  76. Issue with Arrows
  77. EASY game changer while waiting for relics patch. PLEASE AV READ =(
  78. Tower change and guaranteed hotspot suggestion
  79. Fixing Darkfall
  80. Fixing Darkfall
  81. Loud Chaos Chests
  82. An idea for armor changes........
  83. Leenspar Melee Weapons broken
  84. Regressor tradeable
  85. Keys and Maps
  86. Militant, Barbaric, Stoic diversity + Panacea Potion
  87. Make Break Fall work more often.
  88. Halloween Event - In need of more than 2 active spawns
  89. Guise System - Expand to Hats/Masks
  90. Get rid of spirit bond
  91. SNAILPARTY wishlist
  92. Player Relics
  93. Buff on Leenspar and Theryl magnitudes.
  94. Some market changes ideas
  95. Personal Strongboxes
  96. Movement skills
  97. Build system (Upvote and downvote)
  98. Get watery graves right av
  99. Server EU v Server NA
  100. Armor (crafting in general) change
  101. Don't nerf fast travel...
  102. Fluffing up combat
  103. Sea Towers - Version 3.0
  104. idea for the mentor system
  105. Ingrease the Pigment Drop
  106. a way to significantly increase population and income.
  107. Drop Subscription cost inline with other games
  108. Surging Spawns
  109. Make regressor transferable
  110. 10 steps regarding rare materials and their use
  111. Some skills just shouldn't crit
  112. Sage npc in player cities
  113. Haunted House
  114. Option to mute audio on loadup
  115. Making sea relevent
  116. Fix lvl 3 monolith
  117. What to learn from AA!
  118. New Territory System Idea
  119. Prowess Gem 2.0
  120. Make Chaos Chests worth something.
  121. Prowess and Feats - Raap's Wish List
  122. Combat Hit Sounds need update.
  123. Rework chests (selentine, veilron, etc)
  124. Lower Village Cap timer, increase globule reward.
  125. Tutorial and new player bad impressions (urgent imo)
  126. in game tutorial video (from vets)
  127. 5 Small Tweaks to make the game more enjoyable!
  128. please add conversion mats to villains+
  129. Metamorphosis System
  130. Balance suggestion and explenation on various nerfs/buffs.
  131. Developers, we need to talk.
  132. LFD (Looking for Duel) - A fix to the random wager duel challenge.
  133. Reason for new player to play 1-3 weeks and leave
  134. Nerf watery grave today please...
  135. List of Skill That Need Tweak
  136. Selentine Shop Suggestion (More Profit)
  137. Weapons - Differentiating the Styles
  138. Can you guys fix some of these old bugs and reimplement some old stuff?
  139. A patch that only fixes bugs and addresses quality of life issues
  140. Durability lost is to high for Staffs and Bows compare to other Weapons
  141. Mages
  142. My thoughts on current combat
  143. Changes to combat-Pleasing both sides
  144. Make stones into viable mats
  145. Cooking? Whose sick idea of a joke was this?
  146. Free Respec
  147. A change for 2 monliths
  148. Sustainable and scalable territorial control system
  149. My Vision on how Darkfall Should be
  150. Rebalance Monster Spawns
  151. Conect the Steedgras Harvester Feat with the drop from Treasure Maps
  152. What kind of menu do you guys like the most? Picture inside [POLL]
  153. A suggested PvE feats after Starting feats.
  154. Attunment to earth. Fixing without destroying
  155. A few simple ideas to increase immersion [Long post]
  156. Idea for Kraken loot
  157. War Declarations
  158. Shield Abilities
  159. Renaming Marked Runes
  160. Light
  161. Disabling Blow
  162. Bring back Elf-/Alfarland as Chaos (City) Zones
  163. Change to enchanting mats to incentivize city raiding!
  164. Metalkon's Short Term Suggestions
  165. Cobra staff skin
  166. hotfix needed
  167. Crafting Mastries and Hamlets
  168. Make all craftable items salvagable!
  169. Remove secondary materials for non mastery refining craft
  170. Housing change
  171. Static field suggestion, and others.
  172. Champion School : Dragoon
  173. REMOVE towers / Add in better city buffs
  174. BUFF Towers
  175. Suggestions
  176. Possible solution to crafting for prowess
  177. Art Contest for new weapon skins!
  178. Dynamic City raiding
  179. Increase school bolt spells damage
  180. Keep change
  181. Adding risk to crafting, long term siege meta (economic warfare)
  182. Changes to city nodes
  183. Ingame-Gold into Selentine-Gold
  184. Pave Roads!
  185. Anti-Infantry Siege Equipment
  186. Relics - Thoughts
  187. Buff seizure
  188. Nerf Static.
  189. A solution to making maps stackable
  190. New movement animations..
  191. Tweaks to the relics patch
  192. Orb of Power
  193. Making cities desirable and super nodes worth while through enchanting
  194. Gauntlet of Dominion Requisition!
  195. Increase Space of Bank [ Selentine Shop Item ]
  196. Light spell
  197. Joining party
  198. Lifetime accounts to get some immediate cash flow and use it to quickly improve DFUW?
  199. Kickstarter campaign to get more players, and funds, then continue with donations.
  200. Wish List
  201. Group Duel Feature
  202. The Passive Slot Tech Tree
  203. New Monsters, Higher Prow Per Kill, More Dungeons, Enchanting.
  204. Make Everyone Champion For a Day All Day
  205. Remove non essential basic mats from master crafting
  206. Shield Changes and Common Skill Changes/Additions
  207. Fog of War
  208. More sand, simple changes
  209. character transfer
  210. Add 2 more skill slots.
  211. Village/Holding Value, AOI, System message
  212. Chaos chest buff?
  213. Every city building should have doors like houses
  214. Mob suggestion, keep new players.
  215. Skin player graves for their heads...
  216. A fix to binding weapons to skills.
  217. Incresing holding value and gold sink
  218. remove crits from non white damage
  219. Simple adjustment to Holdings and Villages
  220. Various Suggestions
  221. City walls !
  222. Waterways (Ocean Current) for faster ship speed
  223. make global chat post 51% mana cost
  224. Player driven Sea Tower loot meter
  225. Add more roads, create networks
  226. Reintroduce Chaos Cities
  227. For the love of of jeebus nerf these abilities;
  228. Clan markets are dead...
  229. portal shards to use the portal chamber
  230. The NPC Gatherling
  231. Hidden Feats
  232. Imma chargin mah fire ball!!!
  233. Rethinking Villages
  234. More video competitions
  235. CRASHING all the time since the new lobby update!?
  236. A suggestion for endgame skills and pp dump
  237. Allow for clan crafting bonuses in player housing
  238. Relic of Mass Destruction will ruin Sea Fortress
  239. Keep Chaos Chests with Sounds
  240. Shields and Parry, Invigoration
  241. AV, plz, stop skins a conveyor and start making game
  242. Dominion purchasable with gold. (Gold 2 Dominion)
  243. Stealth as a common skill
  244. encumbrance
  245. Game does not need anymore skill slots - NERF LUNGE
  246. resting
  247. remove champion
  248. Req village bug
  249. Please change holding messages..
  250. Please please please AV