PDA

View Full Version : Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51

  1. Lockpics, Pickpockets, Traps
  2. Some suggestions.
  3. Heal Mount Suggestions
  4. Free trials please
  5. Melee Combat Improvement
  6. Spell Chanting Needs to be Revived
  7. Character Physical
  8. Chat Revamp
  9. Grave Identification
  10. gold and pve
  11. Bindstone at Login
  12. Seats
  13. Seige Mechanics, lets fix em-
  14. Chat window chimes
  15. Regular Updates?
  16. Grammar update.
  17. Guild Armor/Weapon Racks
  18. Fix the damn Character/Name deletion in the database jesus christ.
  19. Trenches
  20. Irrigation/Trench/Improved City Defense Ideas
  21. Chat bubbles
  22. Important details that Darkfall is missing
  23. We need better documentation on tooltips of what skills do for us.
  24. Have they balanced run yet?
  25. Name Change Deeds
  26. Crafting weapons from other racials
  27. Alliances, Lines and Chaos Cities
  28. Water Upgrades
  29. More updates
  30. anyone think there is too few mobs?
  31. Possibly, a solution?
  32. Launch / telekinesis - mounted opponets
  33. Fix some facets of the PVP..
  34. Weapon with elemental attack
  35. Making the world seem more alive
  36. Remove Skill Gain on clansmen/party members
  37. Drag and drop Attributes and Hp, stam, Mana to chat bar.
  38. emote
  39. Toggle sprint!
  40. Specific Herb Nodes
  41. I just thought of a cool anti bloodwall idea...
  42. Clanrecruiting
  43. Allow Refining of lower quality skins into higher quality
  44. Make the world a little bit more intresting.
  45. Transfer Nerf.....?
  46. Torches
  47. Risk vs Reward.
  48. Drastically reduce skill gains from attacking players, increase for monsters.
  49. Item Breakdown
  50. add more emotes
  51. How about some content?
  52. Annotations
  53. Attacking a mount should be hostile
  54. Df both pay & free?
  55. Rare Magical Tools
  56. Warning Bells
  57. Triangle Nipples
  58. attack timers or auto swing
  59. Archery Multiple Arrows
  60. Race Change Quest
  61. a viable way to end macroing(very long)
  62. Why the hell isn't Darkfall a FPS?
  63. Clan houses
  64. A suggestion for skill specialication without a cap restriction
  65. Darkfall Guns
  66. Magic
  67. Crafting tools.... useable at weapons...
  68. Fix walls and keeps
  69. Idea For Archery
  70. Make patching more obvious
  71. Sticky Items in Inventory
  72. Ideas
  73. Gank must be interupted
  74. "Arming Slots" at Bank and clan city weaponchests.
  75. Smelting.. weapons/armor
  76. Seige Ladders
  77. Archery encumbrance
  78. add new metal nodes under water in the ocean
  79. PVP: Inter-City Highways - Game Of Cops'n'Robbers?
  80. PVP: Making Ociean Battles Rewarding - An Adventure Everyone Wants To Have!
  81. Make quests beneficial
  82. Remove bank limit
  83. Nice idea to crafting.
  84. Suggestion: Blood Feuds
  85. crossbows
  86. more craftable armor
  87. Suggestion to fix the skill system.
  88. Creating a real economy
  89. Making seize attacks useful, and giving more options against shield turtles
  90. Making Terrain Types Meaningful
  91. Prepaid Cards
  92. nerf shield/parry
  93. While on the road to skill fix final solution...
  94. The real way to fix bloodwall.
  95. More tooltip information
  96. Player skinning
  97. Item Selection
  98. Arrow Headshots
  99. Stack all button for backpack
  100. A way to cancel an arrow shot or a magic cast.
  101. Make the download quicker
  102. Armour
  103. Prestige skills
  104. Make village collecting less of a chore and more fun.
  105. List spell regents in info box.
  106. The Future of Darkfall. What Needs To Be Done.
  107. Progress Bar on Patcher/Lobby
  108. Elemental Arrows
  109. Hollow Weapons- Counter to Shield Turtle
  110. The bank is seriously screwed up and needs repair.
  111. Necromancy
  112. shield block
  113. Regional Item Banks
  114. Lower PvP skill gain 50% Increase PvE skill gain 400%.
  115. City buildings tacical
  116. how to improve public chat
  117. Suggestions
  118. flying mounts
  119. How about some new underwear recipies?
  120. A few basics for user interface design.
  121. City Overhaul
  122. Putting a "Stop" to the Bloodwall.
  123. Glider Mount
  124. Some ideas
  125. globe darkfall!
  126. Vitae loss system for Bloodwall
  127. Increasing PvP via Villages (Map)
  128. Better solution for specialisation than skillcap
  129. PvP hotspots idea
  130. Better Stat Gain
  131. Leave The Bloodwall and Macroers Alone
  132. Armor balance
  133. Destroying items as you are about to lose a fight.
  134. Crafting balance.
  135. Redesign the combat system/UI plz
  136. Fix water shooting
  137. scamming
  138. Assorted Suggestions
  139. Suggestions FIX THE FUCKING TOWERS
  140. Visual indication of swing direction
  141. Magic aoe splash damage
  142. flags
  143. Multicore/64 bit version
  144. Skill Display
  145. Cities need at least 2 ammenities
  146. Portal System
  147. Portals & Capital Cities
  148. An use for low spell scrolls
  149. Skillcap Alternative
  150. Starter Cities and Towers
  151. Do somethin!!!
  152. Seriously? . . . . . . .
  153. Labels on Bags
  154. Technical Support Forum?
  155. Group Harvesting Mechanics.
  156. Salvage and Repair skills
  157. 12 Day Trial
  158. Thieving Skill
  159. Remove Bindstone-hopping
  160. suggestion : trade routes
  161. Events!?
  162. Balance Magic
  163. new spells and new flying mounts
  164. Increased Mount/running volume
  165. 3rd Person and drop rates
  166. The State of the UI.
  167. [small suggestions] Little things that annoy me in darkfall.
  168. Tree/rock size scales based on the ammount of resoures it has..
  169. Caravan Suggestion!
  170. Please read game maker.
  171. Give us some news!
  172. Pride
  173. Pride
  174. World of Darkfall
  175. Couple of suggestions regarding bug fix, and "Sieze" Skill
  176. Skill cap alternative - Focus
  177. Inventory Management
  178. How to stop bloodwall
  179. Login window suggestion
  180. How about an "In Development" section!
  181. Free trials
  182. Some kind of noob protection
  183. Let us buy skillpoints
  184. Put a cooldown on house member change
  185. Make the UI more user-friendly
  186. Randomization is out of control
  187. Fix sieges - drop Launch
  188. Make fall damage kill
  189. please fix shield block
  190. Ships with refillable bind stones
  191. Global xp averaging system.
  192. Magic Combos
  193. increase the gains already.
  194. For a game that says there are no "levels"...
  195. What are/were the dev's inventions for skilling up...?
  196. How to: Fix parry
  197. How to: Fix the grind & Bloodwalls
  198. magic has killed the game for me :/
  199. Interrupt magic
  200. Make arrow damage depend on range.
  201. No seeds
  202. Fix to large amount of macroing
  203. Fix waypoints disappearing on crash
  204. Remove skill gain from hitting other players
  205. Make every setting SAVE IMMEDIATELY!
  206. Blocking needs fixing
  207. Race shift
  208. Player ran economy.
  209. Officer, Public, Private forums
  210. Update Map
  211. Empire Building: Player Roads
  212. follow in the steps of anarchy.....
  213. Mount confusion...
  214. Sieze Reimagination
  215. Guards instead of towers
  216. Hey AV, your game isn't done yet
  217. Destructable Doors to Clan Houses
  218. Clan bank logistics
  219. Melee, Archery, Magic.... `?
  220. Hamlet Protections
  221. Little tips
  222. My 2 Cents.
  223. Use Key Bug
  224. A Word From a Noob
  225. Cooldowns for between combat classes
  226. Clan Banking instead of universal banking
  227. Proposed additions from a social player
  228. Range Chat and Map Pointing
  229. naked
  230. NPC Guards for Clan Cities
  231. I have simple suggestions
  232. Random Task have been killed/ganked by Odd Job!
  233. Manashield
  234. Lower AOE dmg and increase bolt dmg to fix magery
  235. Repost: If This Was "My" Perfect Game
  236. Walled Cities
  237. Combat specialization - making people different
  238. suggestion
  239. in game GMs
  240. AOE Magic Damage Balancing
  241. Nifty Spell
  242. Severe weather
  243. A couple minor GUI issues that are majoryly annoying.
  244. Bringing a little balance to magic.
  245. Skill limits in a way that won't destroy this game NGE style.
  246. Clans, Wars & Gold
  247. New siege weapons - Change to sieges
  248. Need techincal suggestions
  249. Blood trails...
  250. More thoughts on skill cap alternatives