View Full Version : Suggestions
- Lockpics, Pickpockets, Traps
- Some suggestions.
- Heal Mount Suggestions
- Free trials please
- Melee Combat Improvement
- Spell Chanting Needs to be Revived
- Character Physical
- Chat Revamp
- Grave Identification
- gold and pve
- Bindstone at Login
- Seats
- Seige Mechanics, lets fix em-
- Chat window chimes
- Regular Updates?
- Grammar update.
- Guild Armor/Weapon Racks
- Fix the damn Character/Name deletion in the database jesus christ.
- Trenches
- Irrigation/Trench/Improved City Defense Ideas
- Chat bubbles
- Important details that Darkfall is missing
- We need better documentation on tooltips of what skills do for us.
- Have they balanced run yet?
- Name Change Deeds
- Crafting weapons from other racials
- Alliances, Lines and Chaos Cities
- Water Upgrades
- More updates
- anyone think there is too few mobs?
- Possibly, a solution?
- Launch / telekinesis - mounted opponets
- Fix some facets of the PVP..
- Weapon with elemental attack
- Making the world seem more alive
- Remove Skill Gain on clansmen/party members
- Drag and drop Attributes and Hp, stam, Mana to chat bar.
- emote
- Toggle sprint!
- Specific Herb Nodes
- I just thought of a cool anti bloodwall idea...
- Clanrecruiting
- Allow Refining of lower quality skins into higher quality
- Make the world a little bit more intresting.
- Transfer Nerf.....?
- Torches
- Risk vs Reward.
- Drastically reduce skill gains from attacking players, increase for monsters.
- Item Breakdown
- add more emotes
- How about some content?
- Annotations
- Attacking a mount should be hostile
- Df both pay & free?
- Rare Magical Tools
- Warning Bells
- Triangle Nipples
- attack timers or auto swing
- Archery Multiple Arrows
- Race Change Quest
- a viable way to end macroing(very long)
- Why the hell isn't Darkfall a FPS?
- Clan houses
- A suggestion for skill specialication without a cap restriction
- Darkfall Guns
- Magic
- Crafting tools.... useable at weapons...
- Fix walls and keeps
- Idea For Archery
- Make patching more obvious
- Sticky Items in Inventory
- Ideas
- Gank must be interupted
- "Arming Slots" at Bank and clan city weaponchests.
- Smelting.. weapons/armor
- Seige Ladders
- Archery encumbrance
- add new metal nodes under water in the ocean
- PVP: Inter-City Highways - Game Of Cops'n'Robbers?
- PVP: Making Ociean Battles Rewarding - An Adventure Everyone Wants To Have!
- Make quests beneficial
- Remove bank limit
- Nice idea to crafting.
- Suggestion: Blood Feuds
- crossbows
- more craftable armor
- Suggestion to fix the skill system.
- Creating a real economy
- Making seize attacks useful, and giving more options against shield turtles
- Making Terrain Types Meaningful
- Prepaid Cards
- nerf shield/parry
- While on the road to skill fix final solution...
- The real way to fix bloodwall.
- More tooltip information
- Player skinning
- Item Selection
- Arrow Headshots
- Stack all button for backpack
- A way to cancel an arrow shot or a magic cast.
- Make the download quicker
- Armour
- Prestige skills
- Make village collecting less of a chore and more fun.
- List spell regents in info box.
- The Future of Darkfall. What Needs To Be Done.
- Progress Bar on Patcher/Lobby
- Elemental Arrows
- Hollow Weapons- Counter to Shield Turtle
- The bank is seriously screwed up and needs repair.
- Necromancy
- shield block
- Regional Item Banks
- Lower PvP skill gain 50% Increase PvE skill gain 400%.
- City buildings tacical
- how to improve public chat
- Suggestions
- flying mounts
- How about some new underwear recipies?
- A few basics for user interface design.
- City Overhaul
- Putting a "Stop" to the Bloodwall.
- Glider Mount
- Some ideas
- globe darkfall!
- Vitae loss system for Bloodwall
- Increasing PvP via Villages (Map)
- Better solution for specialisation than skillcap
- PvP hotspots idea
- Better Stat Gain
- Leave The Bloodwall and Macroers Alone
- Armor balance
- Destroying items as you are about to lose a fight.
- Crafting balance.
- Redesign the combat system/UI plz
- Fix water shooting
- scamming
- Assorted Suggestions
- Suggestions FIX THE FUCKING TOWERS
- Visual indication of swing direction
- Magic aoe splash damage
- flags
- Multicore/64 bit version
- Skill Display
- Cities need at least 2 ammenities
- Portal System
- Portals & Capital Cities
- An use for low spell scrolls
- Skillcap Alternative
- Starter Cities and Towers
- Do somethin!!!
- Seriously? . . . . . . .
- Labels on Bags
- Technical Support Forum?
- Group Harvesting Mechanics.
- Salvage and Repair skills
- 12 Day Trial
- Thieving Skill
- Remove Bindstone-hopping
- suggestion : trade routes
- Events!?
- Balance Magic
- new spells and new flying mounts
- Increased Mount/running volume
- 3rd Person and drop rates
- The State of the UI.
- [small suggestions] Little things that annoy me in darkfall.
- Tree/rock size scales based on the ammount of resoures it has..
- Caravan Suggestion!
- Please read game maker.
- Give us some news!
- Pride
- Pride
- World of Darkfall
- Couple of suggestions regarding bug fix, and "Sieze" Skill
- Skill cap alternative - Focus
- Inventory Management
- How to stop bloodwall
- Login window suggestion
- How about an "In Development" section!
- Free trials
- Some kind of noob protection
- Let us buy skillpoints
- Put a cooldown on house member change
- Make the UI more user-friendly
- Randomization is out of control
- Fix sieges - drop Launch
- Make fall damage kill
- please fix shield block
- Ships with refillable bind stones
- Global xp averaging system.
- Magic Combos
- increase the gains already.
- For a game that says there are no "levels"...
- What are/were the dev's inventions for skilling up...?
- How to: Fix parry
- How to: Fix the grind & Bloodwalls
- magic has killed the game for me :/
- Interrupt magic
- Make arrow damage depend on range.
- No seeds
- Fix to large amount of macroing
- Fix waypoints disappearing on crash
- Remove skill gain from hitting other players
- Make every setting SAVE IMMEDIATELY!
- Blocking needs fixing
- Race shift
- Player ran economy.
- Officer, Public, Private forums
- Update Map
- Empire Building: Player Roads
- follow in the steps of anarchy.....
- Mount confusion...
- Sieze Reimagination
- Guards instead of towers
- Hey AV, your game isn't done yet
- Destructable Doors to Clan Houses
- Clan bank logistics
- Melee, Archery, Magic.... `?
- Hamlet Protections
- Little tips
- My 2 Cents.
- Use Key Bug
- A Word From a Noob
- Cooldowns for between combat classes
- Clan Banking instead of universal banking
- Proposed additions from a social player
- Range Chat and Map Pointing
- naked
- NPC Guards for Clan Cities
- I have simple suggestions
- Random Task have been killed/ganked by Odd Job!
- Manashield
- Lower AOE dmg and increase bolt dmg to fix magery
- Repost: If This Was "My" Perfect Game
- Walled Cities
- Combat specialization - making people different
- suggestion
- in game GMs
- AOE Magic Damage Balancing
- Nifty Spell
- Severe weather
- A couple minor GUI issues that are majoryly annoying.
- Bringing a little balance to magic.
- Skill limits in a way that won't destroy this game NGE style.
- Clans, Wars & Gold
- New siege weapons - Change to sieges
- Need techincal suggestions
- Blood trails...
- More thoughts on skill cap alternatives
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