View Full Version : Suggestions
- What would you like to see in the next expansion ?
- Last active funktion in clan rooster.
- Housing!!
- Plz make house doors harder to break!!
- Mounts & use bowin water
- Player Vendors
- Suggestion on village and siege system.
- Make Blocking With Shields Faster Please !
- Backpack Auto Stacking Button
- Suggestions
- Melee combats needs to be reworked
- Please fix the unlimited view distance underwater
- mount riders names should be color coded
- Please fix blues killing mounts without going grey.
- Requirements listed for spells??
- Lots of Suggestions for those that like to read
- Arena BUT NOT LIKE WoW
- NPC Town gaurds that are created through quests
- the more players at pve spot the more mobs!
- New Darkfall Machinima Series.
- 1h sword vs polearm
- Tower and castle warfare
- Allow us to remove wall rubble
- The missing things?
- how i would have done clan holdings
- Rename Skinning to Salvaging and...
- Remove Timers from crafting
- Title quests
- Missing: ability to improvise
- Frustrated as heck. No castle doctrine *pun intended*
- ray spell extensions
- music is lovely but..can we disable it please
- Mount Spurring
- Fix mount hit boxes
- US Site "Latest Videos"
- Suggestions
- Fix magic in DF.
- A list of various suggestions: Chat, Journal, /msg system
- Noobs, preventing burnout too early
- Progressive crafting
- Quick mounts related suggestions;
- Default Spell
- Make All Axes Usable For Cutting Wood
- Make Crosshair Different when in "attack" Mode
- Allow us to browse Clans by Race
- Debuffs need some loving.
- Archery active skills
- Title quests +All stats.
- New Trade: Scribe/Spell Writing
- Boat Speeds need an increase and ships need cost decrease
- Several Suggestions [revival of agon, improving the trade, na guys waiting for trans]
- Wilderness Mines
- 2 new skills that would really help this game.
- resource grind
- Villages fix
- Increase reagent drop rate
- Make dodging happen!
- simple fishing astehtic improvement
- Dungeons, Hot Spots, and Skill Gains.
- Display Price & Sub. cost at Shop, stop hiding
- Holding Down Attack Should Auto Repeat
- Changeable Clan Permissions
- IF your going to NERF magic... do not NERF the damage
- Alignment
- Daggers for rogue type play style
- Random idea
- One way to boost Archery - Elements
- Blueberry Pie
- Cooking
- Decrease the number of materials and gold
- Balance Suggestions
- Alliance
- Chaos Nodes
- Take conscript weapons out of the game.
- harvesting advantage?
- Change Serverdowntime
- UI Improvements
- Customizable Weapons/Armour?
- TOS revamp
- Suggestion on how to make the village system much better
- How to improve village hotspot
- Simple Things go a long way: Clothing Dyes and Bag Co-ordinates
- Resource gathering
- Higher risk and tougher challenge should = more skill gain
- Add effects to transmuted weapons
- Option for Prefered Browser
- 25% of the arrows back
- Put DMG weakness, imunity, defence on mobs.
- Right requirements to magic spells
- All skills should add some atribute
- Woodaxe, Pickaxe, skinknife = R0 weapons
- Leader party
- Charachter Factor and PvP
- Weapons
- How to fix melee combat
- Crafting : fix painful transfer of items one by one
- Block Suggestion
- Fishing: Increase skill-check distance
- Noobs: The GUI and You!
- Remove present sheathe/unsheathe system and replace it with common FPS system
- Out loud speech
- Who thinks darkfall should have specific plants for specific herbs?
- Minimize video fix
- Newbie content rework required
- Daily Skill Progression Boost
- PvP WAR !!!
- Discussion: akf macro/solutions
- [Enhancement] Skill/Abilities Surging Changes
- Make encumberance higher and lower effect of Unburden (plus other suggestions)
- Make shields break
- Blocking suggestion: Long but please read! Would love opinions
- Increase ship speed and cannon damage
- Idea: Tents and Camps
- Why the hate on Taming/Pets?
- Leather, Cloth and Arrows
- Make armor last more than 1 day
- no skill cap
- Damage Meters
- Higher skill gains on moving targets
- Guild cloaks with emblem + armor dye
- Diffrent mounted bindings
- Gear and PVP risk too high
- Add more Cities/Hamlets frequently
- Mouse Sensitivity
- logging on
- Lockpicking skill
- Improved Fishing.
- Thief skills.
- Crafting
- Show Alliance Holdings on the map
- Make it possible to craft tools
- Cooking and food mats
- Turn slower when sprinting
- Reduce the amount of materials in master weaponsmith
- Auction House
- Better transmuted weapons
- Attribute gain to each n every skill
- Maintenance skills upgrade
- Master gathering should decrease 4 secs not 2 secs
- Archery customization
- Arrow salvaging
- How to make people wear gear...
- Make starter weapons give skill ups
- Alright, I've kept my mouth shut till now...
- Mobs should loot and wear your gear after death.
- Full Frontal...........
- Hard and Soft caps are not needed, and would be harmful.
- Off-hand magic casting.
- Please we really need overhead communication
- Clan Roster
- Yet Another 1st P/3rd View Discussion
- Chat Window Names
- Let us craft ALL armors
- Some PK Suggestions
- healing
- Siege Time Windows
- Who killed public chat?
- Server Suggestion
- More specialization
- Keeps should come equipped with gated doors.
- Sound Effect for "Heal Other"
- Archery upgrades
- When you cancel your account subscription for DFO
- Resource System(Like Village), Weapons, Armor Skills, Ect.
- clan villages?
- Taunt Skill
- 1 hand sword problem...
- an additional spell upgrade
- Beacon and Smoke signal
- Fishing
- Loading screen killed me : it should not be there once character is active
- Mages in full plate
- Annotation id on mouseover
- We all NEED stamina loss with heavy armor!
- AI in darkfall
- Make hamlets a better place to live in
- Insight into diversity
- My first days impression and suggestion
- Reshedule the server downtimes!!!
- Charactr Diversity WITHOUT a Skill Cap
- Character Diversity WITHOUT a Skill Cap
- MAKE arrows faster to make plz vote plz
- Naval Villages/Ports
- Another Person - Another List
- fix the @#$%ing audio
- Power Hour
- Honestley rebalance ships
- What Happened to Skill Decay????
- Telescopes :)
- Boat cities
- Trial Game
- Increase crafting skillgain from better items !
- Critical mechanism which needs adjustment
- Runestone Tweaking?
- Guild message of the day system
- Races balance
- Updating the game.
- A serious list of ideas and reasoning behind them for nongame play changes/ updates
- Clan Offline Date
- Politics.
- The Waggon Train
- PK needs more severe consequences.
- Bottle Recycling
- Make rare ingots drop from key chests
- Nexus System... make it durable
- Code the Darkfall Client so that it runs well on Wine
- Archery, a more complex archery system.
- mount buffs
- Copy and Paste Chat?...
- clan node drops
- Center of the map should have a giant capturable fortress built into a volcano
- Just 1 suggestion
- Devil
- Making mount combat even more awesome.
- Talent System
- Make the npc citys more alive.
- Sort Inventory
- Small Change to Balance Parry
- Camps little frustrating -> solution !?
- Enhance Crafting System
- new spin on crafting
- Cloaks!!!!
- Tabards/banners
- Non aggressive Mobs
- Newbie flag/status
- Bugg still
- Tiered guild bank access is essential.
- Ships+NPC/PvE encounters that would hugely improve the game.
- Knockback attacks need to be re-envisioned and reworked.
- 10 sec for craft item
- Mounted Archery - Expansion pack material.
- Change offensif arcane spell
- Add clan tang to RIP stone.
- We desperately need a simple feature
- More Tooltip information
- Mount Suggestion
- Add a skill cap, and a solution to everyone who is above it.
- Simple suggestions
- Make water magic castable under-water
- Fix Instant War!!!
- Robes wearable of light armor
- Changing Right click to Parry...
- Make cooking and fishing more viable as tradeskills.
- Alignment Changes & Race Wars!
- here's an awesome and probably easy idea: Put chaos chests underwater.
- Darkfall needs an hard cap (skill cap)!
- Time based skill as solution for macroing issue
- Cut the EXP in half gained from hitting other players.
- SkillGain Suggestion
- Housing/Crafting/Vendors/Taiming
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