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  1. Perks. A dynamic class system.
  2. "Create All" button
  3. Skills increase 20 times faster through pvp only
  4. Crowd-control and pvp ranks
  5. Again seperate the sytem mesages.
  6. Variety in Mounts
  7. The Griefing is getting out of hand....
  8. Drastically increase skill gain off mobs, decrease off players.
  9. Suggestion - Deployable Structures
  10. How to fix world pvp
  11. Raise the durability from Mobs
  12. No skills
  13. Damage-Healing-relation must be fixed?
  14. Set up camps
  15. Give us Race Wars and War Fees. Save our Noobs.
  16. Another suggestion thread to fix DFO, that wont wait 5 days.
  17. combat suggestion
  18. combat
  19. ELO ranking system like in chess to DFO
  20. Battle icons on worldmap
  21. Buy X quantity from merchants
  22. Easy pve fix
  23. Why is there no clan maintanance fee?
  24. Balancing to Healing amount
  25. No Character Transfers
  26. New Ranged Weapons
  27. Race Diversity
  28. Seige/City Changes
  29. AOE: Decrease damage with the distance from center
  30. Abuse of invincibility upon rez has to end
  31. Patch wishlist
  32. Communication
  33. Reduce stamina drain from parry or...
  34. Quiver
  35. Kill Rights
  36. gear for mounts
  37. increase damage decrease combat speed
  38. Let new players know they can't level skill w/ newbie weapons
  39. Requiring a First & Last Name Sucks
  40. Poll: What server setup would you rather play on?
  41. PvE, quests, harvesting, trade routes, caravans, maintenance cost.
  42. Mouts
  43. reduced crafting requirements/time on armor pl0x
  44. idea for alignment
  45. Character customization:
  46. Inactivity dates
  47. Make robes more useful !!
  48. Cache
  49. Ideas to stop walls of pain.
  50. ropes/ladders
  51. NEW DARKFALL skill system: an alternative to Soft Cap
  52. easy fixes for a deeper combat system
  53. NEW "SKILL CAP" SYSTEM PROPOSAL (an alternative to now nonexistent Soft-cap)
  54. Assassin Support Skills
  55. Combat REvamp?
  56. Siege declaration and upkeep costs to correlate with clan/alliance populations.
  57. Mac
  58. Temporary territorial control and alignment fixes for hamlets/cities
  59. Mount Fighting
  60. Tabbards
  61. Shield Bash
  62. Tell us what the restrictions are?!!?
  63. Alliance and Racial Alliance Fix to Improve PVP
  64. Add environmental sound to Darkfall
  65. Pet Crog (mechanic for gaining faction with random NPCs)
  66. two na servers
  67. Auto-Stacking?
  68. Do not nerf characters during transfer to NA
  69. Mini-Map Suggestion
  70. Shorten Length of Time we have to wait
  71. how to make mahirim 4 legged run balenced
  72. Dragging sword and shield together
  73. Few suggestions - Interruptions in combat and ownerships.
  74. Ships need love.
  75. Day 1 account transfers without character transfers
  76. Rebalancing and Upgrading the Crafting and Wearing of Armours
  77. skillups dependent on using higher rank items
  78. Petition: Two places to bind, one city one chaos
  79. How to make tailoring relevant again
  80. Skill Cap Suggestion
  81. BUG: Craftet Sheilds have no Trueforge and Wisdom Bonus on duability
  82. Moongates/Recall?
  83. asset protection
  84. How to implement localized banks revisited.
  85. Star's Suggestions
  86. Star's Suggestions
  87. New skill system to improve diversity amongst characters.
  88. Ash and Bones
  89. Markets
  90. Suggestion for dynamic clan stone vurbablitly/protection time
  91. Make it so you can't attack while sprinting.
  92. Character name Transfer to NA1 from EU1
  93. Chariots? Be Pretty cool.
  94. Reagent Slots
  95. clan banner accessory
  96. Potential balance to magic AOEs
  97. Ability to resize status bar.
  98. Starter Weapons Bound to Bank
  99. Spell visuals and effects...
  100. Graves should display the clan tag
  101. Suggestions to make magic more interesting.
  102. suggestion: Change Mana Efficiency Skill Pre-Req
  103. NPC sieges
  104. Bunch of gripes and suggestions.
  105. No Logging out while being Hit.
  106. Water logging
  107. How to fix big sieges
  108. How to fix: Logging out in water to avoid death
  109. Wishlist for changes to the gameplay
  110. Suggestions to Justify you charging for NA-1
  111. We surely need yellow pants
  112. Solve Naked Highskiller Problem
  113. Racial skills??
  114. Death Penalty
  115. Wildlife and Additional monsters
  116. Add in some handy telescopes.
  117. Small Changes that go a Long Way
  118. stoping the naked zerg :O
  119. Blessings
  120. new spell
  121. please fix hiding in bushes
  122. Robes should be wearble over armor
  123. An idea to get people out of cities more
  124. 3rd Person View at all times
  125. 3 Months Played Time (my 2 simple suggestions)
  126. Enchanting suggestion
  127. Alcohol
  128. kill-death ratio
  129. dynamic "reagent nodes" depending on events in Agon
  130. Healer Specialization
  131. Bounty Board
  132. Change the gain rate from doing PvE
  133. Attacking with shield while parry.
  134. Craftable Mount Armor
  135. head on a pike decoration for houses
  136. Add skill Tracking
  137. MIB's, Quests, and Treasure maps from fishing
  138. targetting system for support type players.
  139. Foods with buffs
  140. Cloaks!!!
  141. Good vrs Evil or Order vrs Chaos faction
  142. Multiple Clan holding Bindstone Jumping
  143. Random Musings from Agon.
  144. archery skill addon
  145. Why not make crafters able to repair and customize weapons?
  146. Artillery Suggestion
  147. How to Improve the Leveling Grind (and solve macroing)
  148. Turning off and on Features
  149. Make harvesting tools 2H!!
  150. City Macro FIX!
  151. How to balance the pvp
  152. New Graphics for harvesting
  153. New looting system
  154. New resource: coral reef
  155. Shipwrecks.
  156. Blocking magic...
  157. Combat Changes
  158. Character xfr and features on NA
  159. Separate tab for City/Hamlet messages
  160. A lot of great stuff in this game is from UO
  161. Village suggestions
  162. Adding viabilty to melee and counters to bunnyhopping
  163. Sunbow/Seedwood
  164. Add surging to crafting with item bonuses.
  165. Digging
  166. Clan Shop
  167. Racial Sithra,
  168. Improving Resistence Debuffs
  169. Changing The Way To Make Notations On Your World Map
  170. Some possible additional content
  171. mule mount
  172. Village Vulnerabililty times:
  173. Racial Territorial Conquest
  174. Spellchanting Suggestions and Bugs
  175. rewards system
  176. Crafting: Link crafting skillgain with resource cost.
  177. Fix Ranks Plix
  178. IS Alliance Points to easy to exploit?
  179. Weather and spells
  180. Player GMs
  181. Movement speed, weight limits
  182. Concentrated gathering
  183. Simple Jump fix/galance now jump casting is back
  184. Little suggestion about compass
  185. New Expansion Theme: The New Player Experience
  186. Allegiance Colour
  187. Bounty Board Rethink!
  188. Give us Cloaks!
  189. A Compromise for all sides with transfers
  190. I want to throw AXES and knifes!
  191. shadows:
  192. Damaged Crafting stations !
  193. Better herbalism
  194. Ork/Mah suggestion
  195. Going Red when defending hamlet/City
  196. Archery just got buffed ?!
  197. Necromancy suxx
  198. Ships!
  199. Rider Name colors
  200. Windowed mode, noborder, max resolution
  201. Please fix chat
  202. Crafting time saver
  203. Weather Affects Audio
  204. Show us Village Windows.
  205. Shield Bash
  206. Force Knock Back
  207. Mahirim and Battlehorns
  208. Few ideas for the next expansion.
  209. Mounts with space for 2
  210. Assasins Regalia and Stealth mount
  211. Weather sound !
  212. Random Chest Spawns On Ocean Floor.
  213. Next expansion suggestion list.
  214. Make Pirating viable
  215. TAGs for the forum
  216. about raiding hamlets and cities
  217. secret bank room
  218. Vegetation Area Size
  219. Resource Clusters, Weapon attacks, Ranged weapons, Armor types, and more.
  220. WTT/WTB/WTS Forum
  221. underwater visibility
  222. Remove un-equipping weapons and constant spell hands graphic
  223. New mount damages for non-mastery weapon users (post expansion patch)...
  224. cost of vendor supplied arrows
  225. UI improvements
  226. A use for gems...
  227. Where's the final touches?
  228. Exchange Tombstones for Bags!
  229. New animations to Earth Magic. :(
  230. Crawling
  231. Doors are too weak.
  232. 1hand weapon and shield in same quickslot in hotbar.
  233. Melee weapons using durability while not hitting anything??
  234. Rare Ores off ordinary nodes. NOW!
  235. Punkbuster [nuff said]
  236. What about New Players? Postpatch
  237. Encourage naval exploration and combat via water chaos chests for groups
  238. Gambling in Darkfall
  239. Please Change the Melee Skill Mechanic
  240. Reverse craft salvaging.
  241. Combo Attacks & More
  242. Further Improvement to "Expansion" Updates
  243. Weather should make noise
  244. Rubble Destruction
  245. Interactable Enviroment
  246. New rain is better but still needs work
  247. skill gains and bank changes...how to get my $$ again
  248. Suggestion or more like a question
  249. Clan Cannons
  250. Many Expansion #2 Ideas.