View Full Version : Suggestions
- Perks. A dynamic class system.
- "Create All" button
- Skills increase 20 times faster through pvp only
- Crowd-control and pvp ranks
- Again seperate the sytem mesages.
- Variety in Mounts
- The Griefing is getting out of hand....
- Drastically increase skill gain off mobs, decrease off players.
- Suggestion - Deployable Structures
- How to fix world pvp
- Raise the durability from Mobs
- No skills
- Damage-Healing-relation must be fixed?
- Set up camps
- Give us Race Wars and War Fees. Save our Noobs.
- Another suggestion thread to fix DFO, that wont wait 5 days.
- combat suggestion
- combat
- ELO ranking system like in chess to DFO
- Battle icons on worldmap
- Buy X quantity from merchants
- Easy pve fix
- Why is there no clan maintanance fee?
- Balancing to Healing amount
- No Character Transfers
- New Ranged Weapons
- Race Diversity
- Seige/City Changes
- AOE: Decrease damage with the distance from center
- Abuse of invincibility upon rez has to end
- Patch wishlist
- Communication
- Reduce stamina drain from parry or...
- Quiver
- Kill Rights
- gear for mounts
- increase damage decrease combat speed
- Let new players know they can't level skill w/ newbie weapons
- Requiring a First & Last Name Sucks
- Poll: What server setup would you rather play on?
- PvE, quests, harvesting, trade routes, caravans, maintenance cost.
- Mouts
- reduced crafting requirements/time on armor pl0x
- idea for alignment
- Character customization:
- Inactivity dates
- Make robes more useful !!
- Cache
- Ideas to stop walls of pain.
- ropes/ladders
- NEW DARKFALL skill system: an alternative to Soft Cap
- easy fixes for a deeper combat system
- NEW "SKILL CAP" SYSTEM PROPOSAL (an alternative to now nonexistent Soft-cap)
- Assassin Support Skills
- Combat REvamp?
- Siege declaration and upkeep costs to correlate with clan/alliance populations.
- Mac
- Temporary territorial control and alignment fixes for hamlets/cities
- Mount Fighting
- Tabbards
- Shield Bash
- Tell us what the restrictions are?!!?
- Alliance and Racial Alliance Fix to Improve PVP
- Add environmental sound to Darkfall
- Pet Crog (mechanic for gaining faction with random NPCs)
- two na servers
- Auto-Stacking?
- Do not nerf characters during transfer to NA
- Mini-Map Suggestion
- Shorten Length of Time we have to wait
- how to make mahirim 4 legged run balenced
- Dragging sword and shield together
- Few suggestions - Interruptions in combat and ownerships.
- Ships need love.
- Day 1 account transfers without character transfers
- Rebalancing and Upgrading the Crafting and Wearing of Armours
- skillups dependent on using higher rank items
- Petition: Two places to bind, one city one chaos
- How to make tailoring relevant again
- Skill Cap Suggestion
- BUG: Craftet Sheilds have no Trueforge and Wisdom Bonus on duability
- Moongates/Recall?
- asset protection
- How to implement localized banks revisited.
- Star's Suggestions
- Star's Suggestions
- New skill system to improve diversity amongst characters.
- Ash and Bones
- Markets
- Suggestion for dynamic clan stone vurbablitly/protection time
- Make it so you can't attack while sprinting.
- Character name Transfer to NA1 from EU1
- Chariots? Be Pretty cool.
- Reagent Slots
- clan banner accessory
- Potential balance to magic AOEs
- Ability to resize status bar.
- Starter Weapons Bound to Bank
- Spell visuals and effects...
- Graves should display the clan tag
- Suggestions to make magic more interesting.
- suggestion: Change Mana Efficiency Skill Pre-Req
- NPC sieges
- Bunch of gripes and suggestions.
- No Logging out while being Hit.
- Water logging
- How to fix big sieges
- How to fix: Logging out in water to avoid death
- Wishlist for changes to the gameplay
- Suggestions to Justify you charging for NA-1
- We surely need yellow pants
- Solve Naked Highskiller Problem
- Racial skills??
- Death Penalty
- Wildlife and Additional monsters
- Add in some handy telescopes.
- Small Changes that go a Long Way
- stoping the naked zerg :O
- Blessings
- new spell
- please fix hiding in bushes
- Robes should be wearble over armor
- An idea to get people out of cities more
- 3rd Person View at all times
- 3 Months Played Time (my 2 simple suggestions)
- Enchanting suggestion
- Alcohol
- kill-death ratio
- dynamic "reagent nodes" depending on events in Agon
- Healer Specialization
- Bounty Board
- Change the gain rate from doing PvE
- Attacking with shield while parry.
- Craftable Mount Armor
- head on a pike decoration for houses
- Add skill Tracking
- MIB's, Quests, and Treasure maps from fishing
- targetting system for support type players.
- Foods with buffs
- Cloaks!!!
- Good vrs Evil or Order vrs Chaos faction
- Multiple Clan holding Bindstone Jumping
- Random Musings from Agon.
- archery skill addon
- Why not make crafters able to repair and customize weapons?
- Artillery Suggestion
- How to Improve the Leveling Grind (and solve macroing)
- Turning off and on Features
- Make harvesting tools 2H!!
- City Macro FIX!
- How to balance the pvp
- New Graphics for harvesting
- New looting system
- New resource: coral reef
- Shipwrecks.
- Blocking magic...
- Combat Changes
- Character xfr and features on NA
- Separate tab for City/Hamlet messages
- A lot of great stuff in this game is from UO
- Village suggestions
- Adding viabilty to melee and counters to bunnyhopping
- Sunbow/Seedwood
- Add surging to crafting with item bonuses.
- Digging
- Clan Shop
- Racial Sithra,
- Improving Resistence Debuffs
- Changing The Way To Make Notations On Your World Map
- Some possible additional content
- mule mount
- Village Vulnerabililty times:
- Racial Territorial Conquest
- Spellchanting Suggestions and Bugs
- rewards system
- Crafting: Link crafting skillgain with resource cost.
- Fix Ranks Plix
- IS Alliance Points to easy to exploit?
- Weather and spells
- Player GMs
- Movement speed, weight limits
- Concentrated gathering
- Simple Jump fix/galance now jump casting is back
- Little suggestion about compass
- New Expansion Theme: The New Player Experience
- Allegiance Colour
- Bounty Board Rethink!
- Give us Cloaks!
- A Compromise for all sides with transfers
- I want to throw AXES and knifes!
- shadows:
- Damaged Crafting stations !
- Better herbalism
- Ork/Mah suggestion
- Going Red when defending hamlet/City
- Archery just got buffed ?!
- Necromancy suxx
- Ships!
- Rider Name colors
- Windowed mode, noborder, max resolution
- Please fix chat
- Crafting time saver
- Weather Affects Audio
- Show us Village Windows.
- Shield Bash
- Force Knock Back
- Mahirim and Battlehorns
- Few ideas for the next expansion.
- Mounts with space for 2
- Assasins Regalia and Stealth mount
- Weather sound !
- Random Chest Spawns On Ocean Floor.
- Next expansion suggestion list.
- Make Pirating viable
- TAGs for the forum
- about raiding hamlets and cities
- secret bank room
- Vegetation Area Size
- Resource Clusters, Weapon attacks, Ranged weapons, Armor types, and more.
- WTT/WTB/WTS Forum
- underwater visibility
- Remove un-equipping weapons and constant spell hands graphic
- New mount damages for non-mastery weapon users (post expansion patch)...
- cost of vendor supplied arrows
- UI improvements
- A use for gems...
- Where's the final touches?
- Exchange Tombstones for Bags!
- New animations to Earth Magic. :(
- Crawling
- Doors are too weak.
- 1hand weapon and shield in same quickslot in hotbar.
- Melee weapons using durability while not hitting anything??
- Rare Ores off ordinary nodes. NOW!
- Punkbuster [nuff said]
- What about New Players? Postpatch
- Encourage naval exploration and combat via water chaos chests for groups
- Gambling in Darkfall
- Please Change the Melee Skill Mechanic
- Reverse craft salvaging.
- Combo Attacks & More
- Further Improvement to "Expansion" Updates
- Weather should make noise
- Rubble Destruction
- Interactable Enviroment
- New rain is better but still needs work
- skill gains and bank changes...how to get my $$ again
- Suggestion or more like a question
- Clan Cannons
- Many Expansion #2 Ideas.
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